Super Smash Bros. for Wii U - Master Orders and Crazy Orders

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I show another mode in Single Player Mode, this is Special Orders, and there are two different modes, this mode is only in Super Smash Bros. for Wii U, it is not in its 3DS counterpart.
The first one is Master Orders, in this one, you pick three different orders, and they ranged in difficulty, they come in different modes, like a Time Battle, Stamina Battle, Stock Battle, Coin Battle, and a Horde Battle.
There are random rules, some of them have all characters be giant or tiny, or only the opponents are that, and certain items are equipped, like the Rocket Belt, Superspicy Curry, opponents will be able to reflect projectiles, and many others, so it's like Special Smash where you can apply rules. Sometimes, some orders have Home-Run Contest or Target Blast, and you have to get the amount of points displayed to get the prize, and you can get custom parts and CDs from beating the orders, and you might see a series icon, that usually gives you a custom part that is compatible with one fighter from that series.
For unlockable stuff, completing a Master Orders ticket on Hard will allow you to unlock Dr. Mario, you receive a Crazy Orders Ticket for beating any Master Orders ticket on any difficulty. Completing any of them as Rosalina & Luma unlocks the song "Rosalina in the Observatory / Luma's Theme", completing any of them as Mega Man unlocks the custom move Tornado Hold, completing a ticket on Very Hard unlocks the Trade-Off Attacker Protection Badge. Completing a ticket on Hard as King Dedede unlocks the song "King Dedede's Theme", which is the Brawl remix for that theme, and completing a ticket on Intense unlocks the Desperate Specialist Agility Badge.
With Crazy Orders, you take on a series of orders, and this is where you use your Crazy Orders ticket, and you can complete as many orders as you can in 10 minutes, and the battles are similar to those in Classic Mode, like Giant Battle, Horde Battle, and Team Battle, and they do get harder when you progress, and your character will be healed for a little bit after battle.
When you choose to stop, you will fight Crazy Hand on Final Destination, Crazy Hand will have a maximum of 300 HP, and your HP will be based on how much damage you have taken, with your HP starting at 150 HP, when fighting Crazy Hand, he will drop chests which contain rewards, and after defeating Crazy Hand, you get all of your rewards and you can get bonus rewards based on how many of one character you have defeated the most. Starting from turn 6, you will fight other characters, usually three of the same character at once, alongside Crazy Hand, and starting from turn 14, Master Hand can appear alongside Crazy Hand in the final round.
Going over unlockable rewards, completing 8 rounds of Crazy Orders will allow you to unlock R.O.B., completing Crazy Orders awards you the Crazy Hand Trophy, you will earn a Trophy of Rover from Animal Crossing after completing Crazy Orders as Villager. Completing 5 rounds unlocks the Speed Crasher Agility Badge, completing 10 rounds as Greninja unlock the song "Battle! (Reshiram/Zekrom)", completing 12 rounds unlocks a Trophy of Soda Popinski from Punch-Out!!, and completing 20 rounds as Mario unlocks the F.L.U.D.D. Trophy.







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