Turning on Random Elevators with Dynamic References in UE4 | Devlog #13 - GameDev

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Published on ● Video Link: https://www.youtube.com/watch?v=FSjm4fNtVpw



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Unreal (1998)
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Vlog
Duration: 7:43
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Devlog #13 - Building Elevators using Dynamic Referencing for Arrays and Randomized Sequences

This video documents what I learned in Unreal Engine 4 about making elevators which turn on at random when a switch is pressed. So it could be anyone's guess as to which one starts moving first! To achieve this, dynamic references (variables accessed at runtime) were used in the switch blueprints.

So once a switch is pressed, an array housing all the elevator references will be checked until an inactive one is found. The switch will turn this elevator on. And since the list of elevators in the array is shuffled prior to checking, the sequence is randomized, meaning any elevator could turn on first.

I also learned how to use projectiles to activate switches and fix the issue where the projectiles deflect off the trigger volume or box collision object. Using what I learned in this video, I'll be making a small and simple platformer that challenges players to get across the landscape!

My videos are inspired by the Youtubers such as Dani, Make Games with Katie, Code Bullet, and Sebastian Lague. If you don't know who they are, I highly recommend checking them out!

Timestamps:
0:00 - Elevator Object
1:04 - Elevator Blueprint
2:10 - Switch Object
2:44 - Switch Blueprint
3:47 - Arrays and For Loops
4:56 - Using Projectiles
5:32 - Random Shuffle
6:22 - Next Game - Platformer

First Puzzle Game:
https://www.mediafire.com/file/d2g5rvj9yrms7yo/FirstPuzzle.zip/file

UE4 TUTORIALS BY KATIE:
https://www.youtube.com/channel/UCqI-7BueefkQwfbOi8ZzMOw




Other Videos By Rushcode


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2021-06-04Completing my First 3D Platformer Game in UE4 | Devlog #15 - GameDev
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2021-05-14Turning on Random Elevators with Dynamic References in UE4 | Devlog #13 - GameDev
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2021-03-25Building My First Puzzle Game in Unreal Engine 4 | Devlog #10 - Game Development
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2021-03-11Adding One-way Doors and Packaging The Game | Devlog #8 - Game Development
2021-03-04Adding Blocks, Platforms and Holes to a Maze in Unreal Engine 4 | Devlog #7 - Game Development
2021-02-25How to Build A Simple Maze in Unreal Engine 4 | Devlog #6 - Game Development
2021-02-18Building a Moving Door using Blueprints in Unreal Engine 4 | Devlog #5 - Game Development
2021-02-11How I learned about Textures and Materials under One Hour | Devlog #4 - Game Development
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Tags:
game development
unreal engine 4
learning game dev
absolute beginner
indie game developer
devlog
ue4
dynamic references
arrays
random shuffle
making elevators
switches
projectiles



Other Statistics

Unreal Statistics For Rushcode

Currently, Rushcode has 27,663 views for Unreal across 27 videos. The game makes up 3 hours of published video on his channel, roughly 43.00% of Unreal content that Rushcode has uploaded to YouTube.