Ultima IX - Tidbits #10: Ambrosia - Behind The Scenes (map mechanics)

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Using the flying cheat for righteous exploration, one can find that the queen's lair, as part of the Ambrosia map, is actually empty with invisible water. Actually, I don't remember many similar instances, off map areas usually are plain walkmesh or fully liquid (water, lava or posion).

Then we can see that the actual loading point for the queen's lair that we know from regular gameplay is just beneath the floor gate in the central building. You need the items and events only to open the gate, so if you bypassed it this way, you are free to continue... And it's actually its own map.

Last time I explored the various smaller maps via flying I didn't even notice that this one was not part of the main Ambrosia map. You also can see small tidbits here and there, like the ceiling chandelier or the crystal that is only there, as well as a few other similar objects (like a yellow glow) that are there who knows why. (unless the game crashes, as it often does while flying around, especially out of walls)

I always wonder if these "just there" objects are just leftovers or are required for something ingame.




Tags:
Ultima
Ultima IX
Ascension
Exploration



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