Unity Making a Graph Theory Shortest Path Solver (Part 11) [Livestream]
Unity Making a Graph Theory Shortest Path Solver (Part 11) [Livestream]
(Pre-Stream)
Can someone tell me if this is directed towards kid content cause idk... Anyway... I'm going to be continuing on the edit mode stuff. Particularly the edit edge panel...
(Post-Stream)
So... my internet died while I was streaming and I was actually unable to end off the stream properly... I did do some work while I wasn't streaming but it all has to do with fixing any bugs in the edit edge code and so on. I don't expect to get out another episode anytime soon because of things in my real life and so on. If I was to guess, about 10-25 minutes of footage was missing because of the internet problem.
In better news, I believe I've completely finished the edit mode functionality and I believe in the next episode, I'll start work on the shortest path solver :) I can't believe I've made it this far.
Summary of what I did:
1) Created edge editing panel
2) Finished edge editing panel
Previous Episode: https://youtu.be/myDZGfJvelk
Next Episode: https://youtu.be/627kFU1SVuk
Playlist: https://www.youtube.com/playlist?list=PL9nyATn50U2O0JpFDycVJcsGQUDtG_bnB
DISCORD SERVER:
https://discord.gg/jsKSkXd
CHANNEL SURVEY: https://docs.google.com/forms/d/e/1FAIpQLSfsDZL1tIAFb4bdaqh2Cma9UgeOVlfb-GGHNhFAqjlKOwUtuQ/viewform
Intro Music: "Triumphant Step" by Count Sacke
(No video)