1. | Medal of Honor: Airborne Redux v2.03 - Avalanche Gyro Aim gameplay on Expert | 8 | | Medal of Honor: Airborne
|
2. | The Stalin Subway: Inverse bullet drop mechanics | 7 | | The Stalin Subway
|
3. | Russian BOOTLEG Wolfenstein with UNBELIEVABLE EAX audio?! 🎧 | 10 | | Return to Castle Wolfenstein
|
4. | Trackpad + Gyro Aim in Quakespasm Spiked (PS Vita homebrew port) | 14 | |
|
5. | Unreal Tournament 3's EAX audio makes Fortnite sound like a JOKE 🤯 🎧 | 52 | | Unreal Tournament 3
|
6. | Medal of Honor: Airborne Redux v2.03 UPDATE! - Fixed weapon viewmodel FOVs | 26 | | Medal of Honor: Airborne
|
7. | Trackpad + Gyro Aim in vitaRTCW (PS Vita homebrew port) | 10 | | Return to Castle Wolfenstein
|
8. | Gyro Aim in rottexpr-vita (PS Vita homebrew port) | 14 | | Rise of the Triad
|
9. | Serious Sam: The Second Encounter has a HIDDEN FEATURE??? 🎧 | 22 | | Serious Sam: The Second Encounter
|
10. | Disney's Tarzan w/ EAX & 3D spatial sound (OpenAL Soft HRTF) THE LOST LAVA VIDEO??? | 19 | | Disney's Tarzan
|
11. | The Race: Kao the Kangaroo Round 2 [PC] V.S. Kao Challengers [PSP] | 4 | | Kao the Kangaroo
|
12. | The WORST Russian FPS of 2006 has EAX audio support?!? 🎧 | 6 | | The Stalin Subway: Red Veil
|
13. | Cave Story on a CRT??? | 39 | | Cave Story
|
14. | Epic CANCELED this 3D platformer when it sounded THIS GOOD?! 🎧 | 13 | |
|
15. | GBADoom 2.6 - DARKEN.wad MAP04 framerate | 1 | |
|
16. | Chernobyl Underground w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio) | 16 | | S.T.A.L.K.E.R.: Shadow of Chernobyl
|
17. | Medal of Honor: Airborne Redux v2.0 - FIVE-YEAR ANNIVERSARY UPDATE! | 2,388 | | Medal of Honor: Airborne
|
18. | Medal of Honor: Airborne Redux v2.03 - Husky Arcade gameplay on Normal | 12 | | Medal of Honor: Airborne
|
19. | You won't BELIEVE how good Freedom Fighters sounds with EAX! 🎧 | 20 | | Freedom Fighters
|
20. | GBADoom (Homebrew PRBoom port) MAP13 Downtown framerate | 4 | |
|
21. | El Matador (2006): Smokin' Sick Style Lupara Combos | 5 | | El Matador
|
22. | Epic CANCELED this 3D platformer when it sounded THIS GOOD?! 🎧 | 12 | |
|
23. | JoWood's INFAMOUS 2003 FPS sounds IMMERSIVE with EAX 3.0?! 🎧 | 23 | | Chaser
|
24. | Power Instinct 1: Annie Hamilton double air fireball tech | 1 | | Power Instinct 1993
|
25. | Call of Duty: World at War 🎧 HeSuVi 7.1 virtual surround sound 🎧 | 12 | | Call of Duty 4: Modern Warfare
|
26. | GBADoom 2.6 - Dmonfear.wad MAP01 - MAP03 test | 0 | | Doom II: Hell on Earth
|
27. | Doom Eternal LavaMod: Meathook platforming ported to Campaign | 9 | | Doom Eternal
|
28. | Watch BEFORE you buy Sound Professionals In-Ear Binaural Microphones! 🦻🎙️ | 8 | |
|
29. | AWFUL Max Payne clone with INCREDIBLE EAX 5.0 audio?! 🎧 | 11 | | El Matador
|
30. | Medal of Honor: Airborne Redux - Five Years Later commentary | 59 | | Medal of Honor: Airborne
|
31. | Trackpad + Gyro Aim in vitaQuake 3 (PS Vita homebrew port) | 12 | | Quake III Arena
|
32. | Medal of Honor: Airborne Redux v2.02 - N64 NSO gamepad update w/ commentary | 15 | | Medal of Honor: Airborne
|
33. | Gyro Aim in vitaQuake 2 (PS Vita homebrew port) | 11 | | Quake II
|
34. | WAIT...Croc 2 had SECRET IMMERSIVE audio features on PC?! 🎧 | 13 | | Croc 2
|
35. | Real HRTF homies don't play GZDoom; they play Woof! | 23 | |
|
36. | I trashed Under The Mayo before it was cool. | 10 | | Doom Eternal
|
37. | Let's Play Doom Eternal with LESS AMMO! [5 years later retrospective] | 12 | | Doom Eternal
|
38. | Medal of Honor: Airborne Redux v2.0 - Developer commentary | 75 | | Medal of Honor: Airborne
|
39. | WAIT! This isn't Wolfenstein...but the EAX audio sounds AMAZING?!? 🎧 | 10 | | Wolfenstein
|
40. | Doom Eternal Lavamod RETURNS | 15 | | Doom Eternal
|
41. | This INFAMOUS Russian FPS supports IMMERSIVE EAX audio?!? 🎧 | 6 | | The Stalin Subway
|
42. | BEST RAGDOLL PHYSICS EVER (Medal of Honor: Airborne Redux) | 34 | | Medal of Honor: Airborne
|
43. | The Haunted: Hell's Reach w/ 3D spatial sound 🎧 (X3DAudio HRTF) | 0 | | The Spatials
|
44. | 🎧 The Interactive Headphones Blind Test - #7 - Music Test #4 | 0 | |
|
45. | Rat Hunter (2006, PC) Mission 21 + Ending: Worst final boss ever | 0 | | Halo: The Master Chief Collection
|
46. | 🎧 The Interactive Headphones Blind Test - #5 - Music Test #3 | 0 | |
|
47. | Rat Hunter (2006, PC) Mission 12: The stupid computers at the stupid factory on the stinky planet | 0 | |
|
48. | Rat Hunter (2006, PC) Mission 17: More filler crap | 0 | |
|
49. | Rat Hunter (2006, PC) Mission 19: "No one will defeat our brave proud ship!" | 0 | | Half-Life
|
50. | Rat Hunter (2006, PC) Mission 14: The plot twist is that there is no plot twist | 0 | | Plot Twist
|
51. | Rat Hunter (2006, PC) Mission 15: The game suddenly became even easier | 0 | | Half-Life
|
52. | Medal of Honor: Allied Assault - Breakthrough with 3D spatial sound (CMSS-3D HRTF audio) | 0 | | Medal of Honor: Allied Assault
|
53. | DSOAL: Inaccurate EAX3 reverb in Pariah | 0 | | Pariah
|
54. | Rat Hunter (2006, PC) Mission 8: This game is buggy metal crap | 0 | |
|
55. | Rat Hunter (2006, PC) Mission 7: Worst vehicle level ever | 0 | | Halo: Combat Evolved
|
56. | Rat Hunter (2006, PC) Mission 4: Human beings made this | 0 | | Half-Life
|
57. | 🎧 The Interactive Headphones Blind Test - #8 - Music Test #5 | 0 | |
|
58. | Rat Hunter (2006, PC) Mission 6: ATAD GNIMOCNI | 0 | |
|
59. | Corridors of Power w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio) Freeware FPS Game | 0 | | Quake II
|
60. | Chex Quest HD w/ 3D spatial sound 🎧 (X3DAudio HRTF) | 0 | | Chex Quest
|
61. | Hellbound: Survival Mode w/ 3D spatial sound 🎧 (X3DAudio HRTF mod) | 0 | | The Spatials
|
62. | Rat Hunter (2006, PC) Mission 16: They literally give you unlimited ammo for the best gun | 0 | | Half-Life
|
63. | 🎧 The Interactive Headphones Blind Test - #6 - ABX Test #2 | 0 | |
|
64. | 🎧 The Interactive Headphones Blind Test - #3 - ABX Test #1 | 0 | |
|
65. | Rat Hunter (2006, PC) Mission 13: Don't put me to the nut-box | 0 | | Half-Life
|
66. | 🎧 The Interactive Headphones Blind Test - #4 - Music Test #2 | 0 | |
|
67. | Nerf Arena Blast with 3D spatial sound (CMSS-3D HRTF audio) | 0 | | Nerf Arena Blast
|
68. | MOTHERGUNSHIP Gun Crafting Range w/ 3D spatial sound (X3DAudio HRTF mod) | 0 | | MOTHERGUNSHIP
|
69. | RedneckGDX bug: Broken OpenAL Soft HRTF in version 0.752 | 0 | | Redneck Rampage
|
70. | Half-Life: Opposing Force WON w/ EAX & 3D spatial sound (CMSS-3D HRTF audio) | 0 | | Half-Life
|
71. | 🎧 The Interactive Headphones Blind Test - #2 - 3D Audio Test #1 | 0 | |
|
72. | 🎧 The Interactive Headphones Blind Test - #1 - Music Test #1 | 0 | |
|
73. | Rat Hunter (2006, PC) Mission 11: Chaser all over again | 1 | |
|
74. | Halloween: The New Nightmare (Jadeware, 2001) Level 7: Never thought I'd miss the Fullbright levels | 1 | |
|
75. | Doom II: Hell To Pay w/ 3D spatial sound in GZDoom 🎧 (OpenAL Soft HRTF audio) | 1 | | Doom II: Hell on Earth
|
76. | Rat Hunter (2006, PC) Mission 18: The plot twist is that there actually was a plot twist all along | 1 | | Plot Twist
|
77. | Amid Evil (Pre-Alpha) E1M4 + Easter Egg 100% Playthrough on Evil Difficulty | 1 | Let's Play | Amid Evil
|
78. | Rat Hunter (2006, PC) Mission 5: Do apes even eat grapes? | 1 | |
|
79. | Steam Slug (2009, PC) Mission 8: Harbour | 1 | | Steam Slug
|
80. | Gravity Push w/ 3D spatial sound 🎧 (X3DAudio HRTF) itch.io Tuesdays | 1 | |
|
81. | Steam Slug (2009, PC) Mission 4: Cemetary Gates | 1 | | Steam Slug
|
82. | Dark Storm Rising w/ 3D spatial sound (X3DAudio HRTF) itch.io Tuesdays | 1 | |
|
83. | They're Alive! [Патриот] with 3D spatial sound (OpenAL Soft HRTF audio) | 1 | | Half-Life
|
84. | Halloween: The New Nightmare (Jadeware, 2001) Bonus Level 2: Proof that Dusk ripped off Halloween | 1 | | Quake III Arena
|
85. | Rat Hunter (2006, PC) Mission 9: The one scripted event and they still messed it up! | 1 | |
|
86. | Steam Slug (2009, PC) Mission 6: Mausoleum | 1 | | Steam Slug
|
87. | Have a Doomed Christmas w/ Russian Overkill & H2H-XMAS.WAD! | 1 | | Doom II: Hell on Earth
|
88. | Steam Slug (2009, PC) Mission 3: City at Night | 1 | | Steam Slug
|
89. | Deathroned with 3D spatial sound 🎧 (X3DAudio HRTF) itch.io Tuesdays | 2 | |
|
90. | Halloween: The New Nightmare (Jadeware, 2001) Level 6: It's a pyramid, I guess? | 2 | | Quake
|
91. | Roboblitz with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) | 2 | | RoboBlitz
|
92. | Clive Barker's Jericho with virtual surround sound (CMSS-3D Headphone) | 2 | | Clive Barker's Jericho
|
93. | Starship Troopers with 3D spatial sound (CMSS-3D HRTF audio) | 2 | | Starship Troopers
|
94. | Unreal: Return to Na Pali with 3D spatial sound (OpenAL Soft HRTF audio) | 2 | | Unreal
|
95. | DUSK SDK maps: BACKWATERS by Mr.RobotDude131 | 2 | | DUSK
|
96. | Amid Evil (Pre-Alpha) E1M2 100% Playthrough on Evil Difficulty | 2 | Let's Play | Amid Evil
|
97. | Rat Hunter (2006, PC) Mission 3: The most gray-colored city in the galaxy | 2 | |
|
98. | DUSK SDK maps: Duck Duck Death by teemuz | 2 | | DUSK
|
99. | Tiny & Big in Grandpa's Leftovers w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio) | 2 | | Tiny and Big: Grandpa's Leftovers
|
100. | Halloween: The New Nightmare (Jadeware, 2001) Level 9: It's like they didn't even want you to win | 2 | |
|