Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 300 Videos With The Most Comments by Microsoft Game Dev


Video TitleCommentsCategoryGame
201.[ASL] Leveling-Up Developer Productivity with Visual Studio 20220
202.Game Stack Live – Day 10
203.The next great idea with Double Fine | SAVEGAME bonus content0
204.[ASL] Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game0
205.Optimizing Vehicles with Simplygon0
206.[ASL] From ID@Xbox to Partner Center: How to publish on Xbox platforms0
207.[ASL] Improve Player Experience with the Azure PlayFab Data Platform0
208.Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo0Let's Build a Zoo
209.Sustainability and How Game Creators Can Play Their Part0
210.HLSL Shader Model 6.60
211.Introducing XGS Publishing’s New Cloud Gaming Organization0
212.What's new in the October 2023 GDK0
213.Welcome to the ID@Azure Program0
214.[ASL]Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services0
215.Sea of Thieves built on Microsoft Azure PlayFab0Sea of Thieves
216.[ASL]From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub0
217.Finding memory leaks by using PIX Timing Captures0
218.Learn About PlayFab Data Explorer with Monika Janas0
219.[ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 120
220.AMD Ryzen™ Processor Software Optimization (Presented by AMD)0
221.Dive into PlayFab Party - Network and Chat with Caroline Cai0
222.Game Stack Live – Day 20
223.Tools for Remote Xbox Console Development0
224.3D Content Optimization Deep Dive: Deconstructing "A walk in the park" with Simplygon0
225.[ASL] Supercharge Your Creator Community with PlayFab UGC0
226.Case Study: How Minecraft Ported Realms to Azure0
227.[ASL] Making Games More Accessible Can Be Easy with Microsoft Game Accessibility Resources0
228.Introduction to Real Time Ray Tracing with Minecraft (Presented by Nvidia)0
229.Build and Manage Your Global Multiplayer Servers with Azure PlayFab0
230.DirectX State of the Union Ft. Work Graphs and Introducing DirectSR0
231.Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services0
232.[ASL]Introducing the Developer Acceleration Program0
233.How to Test Gameplay with Data: A Telemetry Driven Process to Boost Confidence at Scale0
234.From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub0
235.Xbox: Creators Welcome0
236.Xbox Game Streaming: Benefits of Optimizing Your Game to Play From the Cloud0
237.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization0
238.All things Azure & OpenAI for Game Development0
239.Next Gen Immersive Audio: Spatial Sound and Project Acoustics0
240.Explore PlayFab Game Manager with McKenzie Elliott0
241.Building Touch Layouts for Project xCloud0
242.New Face of Gaming0
243.Minecraft Players at the Center of the Universe of Big Data0
244.[ASL] Build and Manage Your Global Multiplayer Servers with Azure PlayFab0
245.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization0
246.Refreshed: The Xbox Accessibility Guidelines0
247.Build Faster and Make Fewer Errors with GitHub Actions and Cloud-Based CI0
248.Azure Data Services: Make better business Decisions with Gaming Analytics and Data Insights0
249.[ASL] Optimizing Vehicles with Simplygon0
250.Accessible design culture at The Coalition | SAVEGAME bonus content0
251.Accessibility Wins: How Champs are Pushing Studios Forward0
252.A roundtable with Obsidian | SAVEGAME bonus content0
253.Audio Accessibility: Creating an Immersive and Accessible Gaming Experience0
254.[ASL] Improving remote work with game production in the cloud with Azure0
255.Accelerating DirectX Innovation0
256.[ASL] Make Remote Game Development Easy with the Azure Game Development VM0
257.PlayFab Multiplayer Hosted Servers part 1: Multiplayer Servers Quick Start0
258.Frozen ferret rocket launchers with inXile | SAVEGAME bonus content0
259.Priority sound with The Coalition | SAVEGAME bonus content0
260.How PlayFab Helped Texas Chain Saw Massacre Succeed0
261.A Deeper Look at Gaming Sustainability & How Everyone Can Play Their Part0
262.How Xbox, 343i, Epic and Ubisoft are Reducing Energy0
263.Xbox Creators Welcome0
264.Improve Player Experience with the Azure PlayFab Data Platform0
265.Developing Touch Controls for Scarlet Nexus on Xbox Cloud Gaming0
266.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX120
267.Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences0
268.[ASL] Game Pass: Maximizing Your Game’s Total Value0
269.Game Stack Live August 20200
270.Keep players coming back for more with Azure PlayFab0
271.[ASL] Powering games with data and analytics using Azure PlayFab Data Platform0
272.Environmental storytelling with Undead Labs | SAVEGAME bonus content0
273.Introducing XGS Publishing’s New Cloud Gaming Organization0
274.Tips & Tricks: How the Pros Use PIX to Make Their Games Better on Xbox and Windows0
275.RTXDI: Details on Achieving Real Time Performance (Presented by Nvidia)0
276.How to develop leaderboards with Microsoft Azure0
277.Accelerating Your Inner Loop with Visual Studio and GitHub Copilot (Presented by Microsoft)0
278.The Future of Gaming Supported by AI: How Xbox Empowers Players and Creators (Pres. by Microsoft)0
279.Grow your Audience with the Updated Xbox Experience on PC (Presented by Microsoft)0
280.Alumni Voices | What Xbox Game Camp Means to Me0
281.Touch Adaptation Kit (TAK) Editor for Xbox Game Development0
282.Opening a Billion Doors with Xbox (Presented by Microsoft)0
283.What's New in Microsoft Game Development0
284.Roberta Williams Interview: Chapter 20
285.Xbox Game Camp Atlanta | Igniting Game Creators0
286.Xbox Play Anywhere Developer Roundtable (Presented by Microsoft)0
287.Make your Game Available ANYWHERE with Xbox Cloud Gaming (Presented by Microsoft)0
288.This is you developing with Xbox0
289.Strategies for Indie Devs: How to Succeed with Xbox (Presented by Microsoft)0
290.What's New in Microsoft Game Development: Part 20
291.Xbox Games Studios Panel: Scaling Cross Platform Development across Xbox and PC (Pres. by Microsoft)0
292.Windows Productivity Tools for Game Developers (Presented by Microsoft)0
293.Xbox Game Camp New Orleans 2022 | Closing Ceremonies0
294.Securing the Joy of Gaming: Xbox's Commitment to Gaming Security and Innovation (Pres. by Microsoft)0
295.AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)0
296.Roberta Williams Interview: Chapter 10
297.Introduction to Community Sift0
298.Roberta Williams Interview: Chapter 30
299.What's new in the October 2024 GDK0
300.Roberta Williams Interview: Chapter 40