AI and Games

AI and Games

Views:
9,821,025
Subscribers:
220,000
Videos:
173
Duration:
1:19:24:21
United Kingdom
United Kingdom

AI and Games is a British YouTube content creator with more than 220 thousand subscribers. He published 173 videos which altogether total more than 9.82 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCov_51F0betb6hJ6Gumxg3Q





Top 100 Most Controversial Videos by AI and Games


Video TitleRatingCategoryGame
1.Building AI Speeder Bikes for Star Wars192Star Wars Outlaws
2.Cheesecake Towers and Stolen Cash Registers in The Restaurant Game65
3.Crowdsourcing Intelligence in Jeff Orkin's 'The Restaurant Game' | AI and Games #76329
4.Explaining the Rise of AI Generated 'Games' | AI and Games #78631
5.How Space Marine 2 is Designed to Punish Heretics | AI and Games #77993Warhammer 40,000: Space Marine 2
6.Designing Over-the-Top Action in @TREPANG2 | AI and Games #79518Trepang2
7.Coming June 2025: Alien: Isolation - The Retrospective578Alien: Isolation
8.Building AI Speeders with Machine Learning in Star Wars Outlaws | AI and Games #80412Star Wars Outlaws
9.300,000 rats on-screen at once!541A Plague Tale: Innocence
10.Coming Soon - the #AlienIsolation10 Retrospective106Alien: Isolation
11.How Dark Souls AI Can 'Die' All Over Again878Dark Souls
12.Alien: Isolation - Staying True to Ridley Scott's Vision120Alien: Isolation
13.Donkey Kong Bananza's Simplest Design Trick | Design Dive272Donkey Kong
14.Alien: Isolation's "massive space Cheerios"...208Alien: Isolation
15.The AI and Games Conference is Back! | Nov 3rd-4th 202567
16.Bloodborne : The DOOM of Souls Games672Bloodborne
17.'Power Through Combat' - The #Design #Philosophy of #SpaceMarine298
18.How Xenos in Space Marine 2 Pick Their Targets62
19.Announcing the 2024 AI and Games Conference156
20.How Space Marine 2 Punishes Heretics465
21.Coming Soon - The AI of Alien: Isolation, 10 Years Later1,122Alien: Isolation
22.DOOM's AI is Strategically Dumb on Purpose242Doom
23.The AI and Games Conference 2024: Recapping our First Event175
24.We did it! Goal State is funded. Thank you all! #kickstarter #crowdfunding #gamedev79
25.Training AI to Solve Puzzles in Little Learning Machines319Little Learning Machines
26.Ejecting Organs Everywhere...172
27.A Plague Tale's Rats Avoid Lights by Recomputing 'Safe' Space199A Plague Tale: Innocence
28.The Enemies That Can Never Hit You!206
29.Why AlphaStar Does Not Solve Gaming's AI Problems | Design Dive0StarCraft II
30.Sure Footing (Steam/Xbox) - My first shipped game!78Sure Footing
31.The 2014 GVG-AI Competition | AI and Games #0890Space Invaders
32.How F.E.A.R. Introduced 'AI Planning' to Video Games157F.E.A.R.
33.The AI and Games Jam Returns in September 2023122
34.Facts about the AI of Dark Souls (Part 3)185Dark Souls
35.How Inworld's 'Origins' Demo Actually Works230Show
36.Teaching Robots to Play | AI and Games #12192
37.My Playtime with Ubisoft NEO @ GDC 2024235
38.The Challenge of General Intelligence in Games | AI and Games #05215
39.Evolving Particle Weapons in Galactic Arms Race | AI and Games #04223Galactic Arms Race
40.Goal State: Coming to Kickstarter Q3 2024273
41.What YOU Think About Generative AI for Video Games346ShowHalf-Life: Alyx
42.My Favourite Games from the 2023 AI and Games Jam324
43.Just How Smart Are the AI Characters in Inworld's 'Origins'?363ShowAlien: Isolation
44.Espire 2: A Pure Stealth Game, in VR! Congrats to Digital Lode305
45.Create NPCs with LLM-powered Convai!403Show
46.Researching Super Mario Bros. Level Design | AI and Games #10336Super Mario Bros.
47.The Stories Behind the Videos | 10 Years of AI and Games393ShowAlien: Isolation
48.Pac-Man AI Research and Competitions | AI and Games #06365Super Smash Bros. Ultimate
49.Facts about the AI of Dark Souls (Part 2)373ShowDark Souls
50.The Link Between Half-Life and the Atomic Bomb465ShowHalf-Life
51.My Favourite Games from the AI and Games Jam 2022415
52.The Dark Souls AI Goal System451ShowDark Souls
53.Training AI To Write My YouTube Videos | AI and Games #69428Aliens: Colonial Marines
54.Player Performance Modelling in Battlefield 3 | AI and Games #11457Battlefield 3
55.Augmented Reaction: Vanquish - 9 Years Later | Design Dive494Vanquish
56.Facts about the AI of Dark Souls (Part 1)516ShowDark Souls
57.Case-Based Reasoning - AI 101514
58.The Diplomacy AI in Total War: Attila | AI and Games #24515Total War: Attila
59.The Quest for AI Game Designers | AI and Games #13543
60.The AI of Marvel's Spider-Man | AI and Games #74698ShowMarvel's Spider-Man
61.Procedural Level Generation in Sure Footing | AI and Games574Sure Footing
62.Status Performance Analysis in Team Fortress 2 | AI and Games #17600Team Fortress 2
63.Dota 2, MOBA's and the Future of AI Research | AI and Games607Dota 2
64.What Makes Jack Baker and Lady Dimitrescu so Terrifying?805ShowResident Evil Village
65.HTN Planning in Transformers: Fall of Cybertron | AI and Games #14608Transformers: Fall of Cybertron
66.Abermore (Steam): Procedurally Generated Stealth Game617
67.The Story of The Mechanical Turk: the 18th Century Chess Automaton | The History of AI and Games #1674Show
68.The Secret of Dark Souls AI: The 'Combat Wheel'703ShowDark Souls
69.The Campaign AI of Total War: Rome II | AI and Games #23639Total War: Rome II
70.Why Adding Bots to Fortnite Was a Great Idea | Design Dive645Fortnite
71.The Siege Battle AI of Total War: Warhammer | AI and Games #25658
72.What I Learned After 10 Years of AI and Games766F.E.A.R.
73.DLSS 3 Explained: How NVIDIA's RTX-4090 Uses AI to Increase Frame Rates671Cyberpunk 2077
74.Games By ANGELINA, the AI Game Designer | AI and Games #20675
75.How AI is Actually Used in the Video Games Industry1,042ShowBioshock Infinite
76.Our Favourite Games from AI and Games Jam 2021693
77.How Unexplored 2 Generates Entire Fantasy Worlds from Scratch | Artifacts #1845ShowUnexplored 2: The Wayfarer's Legacy
78.Procedurally Generating Manhattan for Marvel's Spider-Man1,030ShowMarvel's Spider-Man: Miles Morales
79.Is Generative AI the Future of Game Development? | Artifacts #02848Show
80.Training the Shadow AI of Killer Instinct (2013) | AI and Games #18774Killer Instinct
81.The AI of Empire: Total War | AI and Games #22775Empire: Total War
82.A Plague Tale: How The Rats Work | AI and Games #731,007ShowA Plague Tale: Innocence
83.Building the Online World of Tom Clancy's The Division (Part 2 of 2) | AI and Games802The Division 2
84.Building Companion AI in Far Cry Primal | AI and Games807Far Cry Primal
85.The Challenge of Remaking Resident Evil 2 & 3 | Design Dive834Resident Evil 2
86.Bringing Washington D.C. to Life: The AI of Tom Clancy's The Division 2 | AI and Games858The Division 2
87.How Machine Learning is Transforming the Video Games Industry | AI 101870Show
88.AI Wrote This Video Essay on Aliens: Colonial Marines912Aliens: Colonial Marines
89.The Secrets of Skeleton and Shark AI in Sea of Thieves | AI and Games #41962Sea of Thieves
90.How Rare Tests Sea of Thieves to Stop Bugs Reaching Players | AI and Games984Sea of Thieves
91.The Future of 'AI and Games' for 2023 and Beyond1,000Alien: Isolation
92.How Gran Turismo's 'Sophy' Actually Works | AI and Games #681,054Gran Turismo 7
93.The AI of Shogun: Total War | AI and Games #211,077Shogun: Total War
94.How Machine Learning is Transforming the Video Games Industry | AI 1011,213Show
95.How AI Helps Players Achieve 'Tactical Clarity' in Gears Tactics | AI and Games #591,121Let's PlayGears Tactics
96.Building a Pirate's Paradise in Sea of Thieves | AI and Games1,133Sea of Thieves
97.Building Mario Levels with Machine Learning | AI and Games1,135Super Mario Maker 2
98.How Resident Evil 4 Transformed Horror Games | Design Dive1,144Resident Evil 4
99.The Secret AI Testers Inside Tom Clancy's The Division 2 | AI and Games1,148The Division 2
100.A Year of Gaming in Lockdown | Design Dive1,155Alien: Isolation