#1108 Mortal Kombat Deception (PS2) Unplayable Characters (10/16): Drahmin gameplay.
Gameplay of the unplayable character Drahmin in the PS2 version of Midway’s/Netherrealm’s Mortal Kombat Deception.
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One of those characters which never, ever needed to come back, but he’s here anyway. Hooray?
Drahmin is pretty awful here. Yes, worse than before. He now only has one moveset (which is his Iron Club one from MKDA) and, worst of all, he has no special moves. Special moves were the only way for Drahmin to (vaguely) combo in Deadly Alliance, meaning that he is now…beyond useless. Yeah, definitely scraping the barrel by this point. Drahmin is simply horrible to play as; borderline unplayable, if I’m being blunt, and in general another character who you haven’t missed out on by not playing as them. I tried to go as far as I could with him (and did okay, also learning that he can pick up the stage-specific weapons) but as soon as I got to Onaga I knew it was all over, as Onaga can only reasonably be defeated by quick strikes, or by combos. Neither of which Drahmin has. Oh, what a useless, superfluous character.
Speaking of which, next up it’s another superfluous Deadly Alliance character.
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