A Mole In Space (Smw Hack) - HackJam Entry 8/13

A Mole In Space (Smw Hack) - HackJam Entry 8/13

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Published on ● Video Link: https://www.youtube.com/watch?v=l58DDboa5QI



Super Mario World
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Duration: 21:31
599 views
20


Hack Name: A Mole In Space
Team: Titania
Members: NopeContest, Anorakun, Segment1Zone2, Friday_D0nat, Dark Prince
Release Thread: https://www.smwcentral.net/?p=viewthread&t=120027

Now it's time to let Mario rest for an entry. This one looked interesting but i had my doubts since last 3 hacks were... decent

Gameplay:
This time you take control of Moley/Mr. Mole (Dunno what one it is since the intro says "Moley" and the ship level says "Mr. Mole") who crashed into a planet and now it needs to gather 5 objects to continue his adventures. The controls are like Mario, Jump, Spinjump, the usual, the thing now is, you can upgrade your moveset by collecting said items, aside for the monty mole mecha, that is just the mushroom, the first object grants you a double jump, the second one gives your mecha the fireballs, the third one gives you a dash attack similar to wario's dash shoulder, and that's all the moves for you, 4th and 5th item doesn't seem to give any special ability other than give you access to the final boss. Said objects are in the end of the levels, at least 3 of them, the other 2 are hidden in the first levels which needs the other 3 objects in order for you to even get them. Levels are somewhat lenghty and hard but bearable, even tho i must ask why the first level is the first level? out of the 3 i felt level 1 as the hardest one, maybe if they switched 1 and 3 the hack could of have a good feel to it but maybe it's just me, another thing is, this hack is short, very short, im not sure if the team expected the players to be stuck in the levels for longer or if it had plans for a longer journey, who knows

Music:
The selection for this one is mostly with the space feeling, and the first level being more japanese styled, being a short hack the music is minimum but it suffices

Graphics:
Being a Spacial themed hack the graphics have that spacial feel so of course it fits, even the reskined sprites

Conclusion:
Hackjam had a limit around 2 hours of gameplay, but it can stretch to more for all i care, this entry is the most short in the contest, i kinda wanted more to be honest, but oh well, the entry was good with just the first stage being a difficulty spike for me
7.9/10

Ranking so far
1.- Mario & Luigi - Mecha Koopa Mayhem
2.- Mario & Friends in: The Ghost's Gallery!
3.- Krack's Kafe
4.- A Mole in Space
5.- Mario Eisouoku ~ Illusionary Blossom of Cranium Prayer
6.- Mario Jam
7.- Lost Mario
8.- Mario's Positively Perilous Skydiving!







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