"Any resemblance to real persons is..." Law vs likeness | Lena Marcinoska, Monika Górska

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Published on ● Video Link: https://www.youtube.com/watch?v=MLLvy4Xm-sw



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Recorded talk from GIC'20.

Games are populated with myriad of characters. When using an image of a person one should be cautious not to get entangled in a time and money-consuming litigation; there is a risk that an “owner” of the image can halt the distribution of a game. It is therefore best to know, from the sketch, the rules of using an image of a person, a real one, including publically known or historical or fanciful. In the presentation we will discuss general rules for use of an image of a person, when a consent for use of an image is not required and why securing rights to tattoos can be crucial.




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Tags:
GIC'20
Game industry conference
rules of using an image of a person