Blast3 C++ 3D old school game engine from scratch tech demo: depth sorted rendering of 2D sprites

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Published on ● Video Link: https://www.youtube.com/watch?v=Nc9Vdmotg1k



Duration: 1:12
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This video demonstrates the 2D sprites rendering with z-buffer sorting.




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Tags:
c++
3d
raycasting
fps
firstperson
shooter
classic
fromscratch
engine
wolfenstein
blast
pseudo3d
2.5d
programming
coding