Brothers in Arms: Earned in Blood w/ 3D spatial sound (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=t1p9CYukMHE



Duration: 8:13
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2


Use headphones only with any virtual surround features turned off.

This is a demonstration of Brothers in Arms: Earned in Blood with OpenAL Soft HRTF using the IRC_1058. It's more of the same as in the previous video. In fact, these two games are so similar that I didn't even need to bother, really. This game is pretty much the "Sonic & Knuckles" of FPS games. It puts you in control of your red-headed friend from "Road to Hill 30" and takes you through a shorter campaign that's much more difficult. Considering Earned in Blood came out less than 8 months after the first game, I have a feeling that it was mostly made up of "rejected" Hill 30 levels with a story about Hartsock added in later. Some of the frustrating enemy placement lends credence to this.

Still has nice binaural audio, though.

HRTF grade:
A-

Settings:
Windows Control Panel: Stereo
DesiredFOV=115.63 (edit in both "User.ini" and "DefUser.ini")
DefaultFOV=115.63
UseDefaultDriver=False
Channels=256
Audio Streaming: On (no idea what this does)
IRC_1058 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=2
default-hrtf=irc_1005_44100
hrtf=true
resampler=bsinc24

Links:
https://pcgamingwiki.com/wiki/Unreal_Tournament_2004#Use_OpenAL_Soft
https://www.reddit.com/r/oculus/comments/1fzonq/psa_for_games_using_openal_including_minecraft/cagd3lb/
http://recherche.ircam.fr/equipes/salles/listen/
http://kcat.strangesoft.net/openal.html
https://gamersgallery.com/gallery/showphoto.php/photo/57535/size/big
(Use of this logo falls under fair use laws.)



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Tags:
Brothers In Arms
Earned In Blood
PC
Video
Game
FPS
World War II
WW2
WWII
Tactical
Realistic
Military
Gearbox Software
Randy Pitchford
Ubisoft
OpenAL Soft
HRTF
Headphone Virtualization
Virtual Surround
Unreal Engine 2
UE2
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
I Drink Lava
World War II FPS