Codename Iceman: Appendix - Death Scenes

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Published on ● Video Link: https://www.youtube.com/watch?v=0Fnd_o4hpmo



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Full playlist: Codename ICEMAN No-Commentary Playthrough → https://rb.gy/w4ryvs
♦ Episode description: see below↓

This special Appendix to Codename Iceman compiles most, if not all the possible ways to die in the game. Admittedly, this is a fairly daunting task, since Codename Iceman arguably holds the absolute record in this respect among all Sierra On-Line games: the absolute majority of commands received in the game lead to a death screen unless executed rapidly and efficiently. Some of the most repetitive sequences (e.g. getting a slightly different death message depending on the exact time period of execution of exactly the same submarine command) have been omitted, but overall, this looks like a reasonably complete list to me, with no major misses.

Episode Content:
00:00 - Deaths on the Tahiti beach (drowning or letting the volleyball-playing girl drown).
02:45 - Deaths in the bar (getting drunk; flirting with the wrong girl).
04:15 - Deaths on the way to Pentagon (missing the plane; losing your Washington ride).
05:35 - Deaths in the Pentagon and on the way out (lost ID; misplaced orders).
06:40 - Deaths on the submarine's first run (incorrect execution of various orders).
12:10 - Deaths inside the cabin (failure to respond to Captain's orders).
13:55 - Cheating at the dice game (technically not a death, but a bad outcome).
14:55 - Deaths during the Destroyer battle (incorrect battle procedure).
19:35 - Deaths during the iceberg sequence and immediately afterwards.
23:30 - Deaths during the submarine battle (including enemy submarine retreat).
25:35 - Deaths for missing the USS Coontz and immediately afterwards.
28:20 - The remaining submarine deaths (opening hatches; radiation poisoning).
30:35 - Deaths underwater (running out of air; exploding yourself).
33:35 - Deaths in the harbor (getting caught in the magnetic field, etc.).
35:00 - Deaths on the way to the hideout (variations on being caught by the guards).
37:30 - Deaths inside the hideout (taking too much time to deal with the caterer).
40:30 - Deaths while freeing the Ambassador (failing to deal with the guards).
44:10 - Deaths in the final van chase scene (crashing or getting mowed down).




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