(Doom II) Crumpets: Map 02 - Flutter (UV-Max Speedrun in 1:59)

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Published on ● Video Link: https://www.youtube.com/watch?v=4SVJ8TvyX94



Duration: 2:56
61 views
5


Runner: D0M0
Date: 2023-03-25
IWAD: Doom2.wad
PWAD: crumpets.wad
Category: UV-Max
Map: 02 (Flutter)
Source Port: DSDA-Doom v0.24.3 (MacOS Build)
Time: 1:59.57
Complevel 9 (Boom Compatible)

This map is a piece of cake!

In terms of speedrunning, I thought this was going to be pretty tough, however, it's really all about getting familiar with certain areas and managing your ammo properly.

You start off instantly going for the secret, you trigger the mancubus on the way there so that it'll infight with the shotgunners on the pedestals. Then you can enter the baron fight, which isn't too hard at all. In this fight you have to just get lucky with splash damage and how the barons act. Most of the time you can kill them all without having to use all the rockets Ribbiks has supplied for you.

Then you immediately get out of the area once you've cleaned up and head onto the cave bit. Immediately kill the chain-gunners and chain-gun the imps at the top for some more ammo that you will absolutely need. Then you have to initiate an infight fest with the revenant and cacodemon. Just try and get them to attack each other on accident so you can focus on the mancubus. This can get quite annoying as in some occasions, they refused to infight along with the fact the cacodemon had obstructed some of my bullets.

The yellow skull key fight is easily the hardest part of the map, you're limited to your berserk and 2 rockets. Clear out the imps and quickly kill the pain elemental. Then get a bunch of infight going so you can chip away at the stragglers with your berserk power-up. Once you've done that, you can exit the cave area and clean up everything else.

The map overall isn't as hard as I thought it would be. The bitesize fights Ribbiks offers teach you to play aggressive and also to play efficiently. If you can't do any of those, then these fights can go very sideways. This is a map that I actually really enjoyed speedrunning, it offers a fair challenge to those who want more out of doom in general, and I highly recommend you play through this wad yourself.

However, like most Ribbiks wads, the difficulty will spike later on, so expect the attempt count to double sometime in the future!

Link to wad: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/crumpets
Link to Ribbiks' website: https://rbkz.net/doom/
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom




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