Doom Wads/Mods #483:Nova II New Dawn

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Published on ● Video Link: https://www.youtube.com/watch?v=R5L4nPbJqU8



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https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/nova2 We all start somewhere, mappers take their time to perfect their craft and as Nova The Birth showed me, it showcased a lot of upcoming talent who would later make well know megawads and other releases, so it was surprise to me to find out that Nova spawned two sequels with this one, released on November 28th 2015 being honored in 2018 as of the 25 missed Cacoawards, which tells me how important it is.

Like Nova The Birth, Nova II New Dawn is a 32 level megawad that was head by Kildeth with Dobu Gabu Maru taking over the project later, a new crop of mappers include SFoz911 (of TNT Revilution Map01 fame), Cannonball (Matt Powell), joe-ilya, AD_79, EraDrop, and Demonologist while the music is a mix mash of Mark Klem, Ribbiks, James Paddock, and others, and what stands out in Nova II New Dawn is the focus on larger maps vs the first megawad.

The main difference here? Ammo and health placement is dramatically changed from Nova The Birth, A tightrope between ammo conservation for large battles in later maps will often force you to go super shotgun vs VERY dangerous monsters including Archviles which is something I generally do not enjoy, Secret maps remind me a lot of Slaughterfest Trilogy and are just... tiring to say the least, in spite of that, I enjoy Nova II more than the birth and it shows to me how the mappers grew overtime.







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