Replaying Origins after just having finished Dragon Age 2 is an interesting experience. Perhaps somewhat surprisingly, one of the most immediately noticeable differences between DA:O and DA2 is the cooldown on the Heal spell, which is actually a lot longer in the second (supposedly less tactical) game than in the first one. Positiong in combat is more important in Origins, but it seems that in this particular RPG series it has always been rather difficult to avoid getting everybody lumped together in the middle of the screen (...which in gameplay terms makes more sense in DA2). Being able to zoom out to a top-down viewpoint and manage party member armor are two really satisfying elements which are only available in DA:O, though, and there's no question that the "Hard" difficulty is more challenging in Origins than in Dragon Age 2.
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