FFTA - Animist SSCC Part III: Adrammelech

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An insanely hard battle.

I found out it's impossible to do this battle without charming the dragons, so I had to do the missions to get the weapon of a high rank that teaches the skill that charms the enemy.

And even with it, it's still a lottery, one in which you're very unlikely to win at that.

There are four enemies against you. FOUR. Montblanc is one against four dragons, all of whom are deadly on offence. And Montblanc as we all know is not all that heroic.

Our strategy is to get to one of the northern corners without being hit, setup Protect and Shell and wait for the dragons to come. In this position, only one enemy at a time may hurt Montblanc, with one exception: Adrammelech may suddenly realise that he's not having any luck reaching you with any of his moves and will move to the other corner to Firestream your poor moogle ass. I had many game overs because of that.

However, I had many game overs because of virtually anything. Even making it to one of the corners requires a lot of luck, and since we can't heal any couple of attacks that aren't supposed to connect due to low accuracy but still do will end the battle or make it impossible to continue.

When in the corner, there are two main things to worry about. The first one is the aforementioned Adra nuance. He must be attacked constantly, which seems to make him involved in the battle more, in which case he's reluctant to move away to the other corner. All he can do in that position is damage your MP which is obviously the best option. The second is making sure Protect and Shell are always on. Montblanc gets hit inevitably no matter how insane his luck is, so necessary safety measures are necessery.

When Monty has a free turn and needn't worry about any of the above, he should either charm the dragon in front of him or use Chocobo Rush if Adra is standing on the line in front of him. Chocobo Rushing the dragons is a bad idea as you want to have a dragon in front of you to be ALIVE.

I had the dragon in front of me die in this recording, and you can see what happened. I couldn't move, Adra was slowly moving to the other corner and yet the dragon could still reach me with his breath. I had to risk by moving away and used Tail Wag, hoping the dragon would be charmed and he did get charmed.

I've found it impossible to win without Tail Wag, as you need the dragons and Adra to waste as many turns as possible without hurting you which the charm status on one dragon sometimes does, and your damage potential is poor so you need help from the enemy themselves.

I charmed two dragons in this fight and they helped get rid of Adra during this attempt but as you can see I was very lucky.







Tags:
ffta
animist
final
fantasy
tactics
advance
moogle
montblanc
sscc
scc
solo
adrammelech
totema



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