Fire Emblem Engage Playthrough 33: The Radiant Hero

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I do another paralogue, and this one is tied to Emblem Ike. Alear and the others arrive at a ruined fortress in Brodia, which Ike recognizes as Gebal Castle from his home world, and he tests Alear and her forces in a battle to strengthen their bonds, as well as unlock more of Ike's Emblem powers.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

I decided to do Ike's paralogue right away, even though this is unlocked after Chapter 13, I wanted to wait to do Lyn's paralogue, as that one is a bit harder. This one does make it like a defense battle, it is based on Chapter 8 of Fire Emblem: Path of Radiance, and there are many different enemies on the map, a Sage which drops Elthunder when defeated, and most of the enemies are Advance class, you will want to bring a Mage to deal with the Armored Knights, Ivy does have a good advantage against them as she is a Flying unit that can use magic, and if you have some units that can equip a Levin Sword, that can help as well. I do like the music for that paralogue, it is called Trial of Radiance, and it is a medley of some music from Path of Radiance, it starts with The Devoted, then the next song is Eternal Bond, or Ike's Theme as I like to call it, these two songs are from Radiant Dawn, and Moving Up is the last song in the medley, that one is from Path of Radiance.
The reinforcements have Void Curse, and I don't think I have went over Void Curse in the description, but some enemies have that, what that does is that if you defeat an enemy that has it, your unit does not gain any experience, and reinforcements start appearing from turn 4.
On turn 5 is when Ike starts moving, he is an Armored unit, meaning he cannot be inflicted by break, and he has very good Defense, making magic attacks the best way to fight him, and he does have dialogue when you fight him with Alear, Timerra, and Fogado. Ike can use Demolish to destroy the fort, which he does do the moment he starts moving, and you will want to try and use chain attacks and engage attacks against him, and Ike does have a Revival Stone. Resolve+ gives Ike +7 Defense and +7 Resistance if his HP is below 75%, and Wrath increases his critical hit rate when he has taken damage. Ike has Hammer and Urvan, and he has Ragnell, which is his sword and this gives him +5 Defense when equipped, and it can attack at range, you will want to take him out quickly before he becomes a dangerous opponent.
After completing the paralogue, this increases the maximum Bond Level to 20, and for skills you can get from Ike, Axe Power has some upgrades, 3 is at Bond Level 12, 4 is at Bond Level 14, and 5 is at Bond Level 17. Wrath at Level 13 increases the critical hit rate based on the amount of HP the unit has lost, and the maximum is 30, this can be a good skill to give to units like Panette, because with the right set up, this can increase her critical hit rate to 100%. Bond Level 15 unlocks Ragnell, the third weapon and it boosts the unit's Defense by 5 when equipped and can attack at range, Defense has two upgrades, 4 at Bond Level 16, and 5 at Bond Level 19, and the upgrade for Resolve is at Bond Level 18, and this boosts Defense and Resistance by 7 if the unit's HP is below 75% and will be active as long as the unit's HP remains at that percentage.
For the rest of the video, I do some exploration around the Somniel, and view some support conversations and many other activities.







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