Gex 3 100% PS Speedrun Guide: Western Station [5/12]

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I decided to put up 100% runs of each of the main levels and put them on YouTube that have tips in the description. I am doing this mini series as a guide for people who will run Gex 3 100% in the future. I don’t intend to have tips for everything but just the things that you should know. This guide will feature the 100% routes for the rest of the game that is in the final video. Here is my run for reference for this category.

https://www.youtube.com/watch?v=u7Lj7oDza2Q

Here are links that explains most tricks that I used in a 100% run.

http://gexruns.wikia.com/wiki/Movement_%28Gex_2_and_3%29
http://gexruns.wikia.com/wiki/TV_Cancelling

General tips are in part 1 of this guide.

https://www.youtube.com/watch?v=460oG7COISE

Western Station has plenty of tricks as well as 2 TV cancels. Optimizing the chickens in this level fast is one of the hardest things to do in this level so I'll be very specific on explaining what to do. You can only TV Cancel on the donkey with the NTSC PS version. If you have some other version, then you can look at my 3:19:52 100% run, but it is quite outdated.

https://youtu.be/53lY_q5QV18?t=1h14m45s

You can also do this TV cancel that doesn't involve the donkey.

https://youtu.be/xAwfLc_JudM?t=28m19s

If you TV cancel with the donkey after you cancel off of any TV, you have to stay on the donkey. If not, then Gex will go in the TV that you cancelled off but if you travel too far away from the TV, it will softlock the game. Making Gex die will turn that effect off. That is why I death abuse 2 times in this level. This level video includes annotation commentary since there is too much information to fit in the video description.

Most of the following tricks to hitting all 25 chickens fast can be used on any other critters in the game. So keep these in mind when playing other levels. Now we will go over almost all of the tricks that I use.

In most cases when trying to whack two or more chickens in a group in this level, you should ignore getting any fly coins until you hit the last chicken in the group that drops the last fly coin because it is likely that you will collect the fly coin while chasing the chickens. An example would be collecting the fly coins from the huge group on the top of the mountain. But when certain chickens stay in a certain place and not go where others go that proceeds through the 100% route, hit them first. An example would be at 00:20, where I hit the chicken to the left first because that chicken doesn't go to the right.

When hitting the chickens inside the crates, avoid hitting the crate on its side and hit the crate on the middle. Leave the chickens inside crates alone when dealing with the free rooming chickens because if you hit the chickens inside the crates first, it will only add more chickens in to the area of free chickens. An exception would be if the crate is in the way of hitting the free rooming chickens, like when I hit the 1 crate first in the huge group on the top of the mountain. Another exception would be when you find consistent ways of hitting the last chicken (that also has to be the chicken in the group that is near the area you would go after hitting all of the chickens) mostly every time. An example of this would be at 1:05.

Sometimes, avoid trying to go where any chickens go when they are bound to go back in the middle of the group because you could get an easy hit on them when they go back to the middle if you stay at your spot. A perfect example would be in my 2:25:47 run where I hit the 2 chickens at the beginning.

https://youtu.be/DlJ1Q_LsfZ8?t=47m22s

At 00:10 when dealing with the 3 chickens when they are near me, I tend to stop and try to hit them. That is because their path is limited and they could only go up and down which means that if you chase them without stopping, there is a greater chance of them passing by you.

That is it with the chickens. I know that some tips are sort of confusing and counter-intuitive with other tips but it just takes practice on what to do in certain situations.

Thanks for reading all of this and watching my run.

This level run's time is about 6:25.88 and it was achieved on May 9th, 2016
Done on a PS2 using FDS using a PS1 disk.
Timing starts when I can control Gex inside the level and ends at the first frame of the first blackout when I enter the last TV.







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