Gex 2 Data Bus Bridge Floor Clips
I’m pretty sure that this was already known about but I wonder if this can be used to clip out of areas in the circuit levels. All you have to do is to walk away from a data bus bridge end part to areas that connects with the part and sometimes, Gex will fall through the floor and then lick the floor to get back up. This makes Gex go forward a little bit.
Another thing that could work is Gex tailwhipping at the right time while he falls so he can fall through the floor fully. Everytime that I have attempted this, Gex just goes back up as soon as the tailwhip ends. So it is either really precise or not possible. Doing 2-3 frame perfect tailwhipping while doing this might help too.
A third method could be having Gex tailwhip when he falls next to a wall and then move to the wall when he falls.
The last 2 clips shows the Z coordinates of Gex. When he is on the bridge, he is at 1345. When he clips, he is at 1266 the first time and 1267 the second time. After he clips and gets back up, he is at 1279.
Hopefully someone can find new OOBs using this method. Thanks for reading this!
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