Let’s Play Commander Keen IOTV #04: Sliding Headlong into Trouble

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Duration: 20:59
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So far we’ve not encountered many dangerous threats, though we’ve come across some somewhat dangerous ones. The vorticons have erratic movements and kill on contact and the laser firing robots have a ranged projectile we need to watch out for. There’s also stationary obstacles that kill on contact and let’s not forget the ever-present pits of doom that we can fall into. Provided that we’re careful we can avoid most of these safely, though the vorticons and the robots can catch you off guard if you’re moving too quickly and run into a place where avoiding them is tricky.

The game hasn’t thrown all the tricks it has at us yet and unfortunately, the ones it has left are some of the most devious. If we’re to survive them, we’ll need to be even more cautious then we’ve already been, examining every situation carefully before proceeding. Some may be tempted to rush forward and try to clear each level as quickly as possible but unless you’re extremely knowledgable about what’s to come, that’s a good way to burn through all your extra lives. I don’t have many of them to spare and my knowledge of this game’s levels is non-existent so I for one will continue to explore with care.

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