Let’s Play INSIDE #05: Stop, Look, Think and Run
This is a blind playthrough of the game. As such, please avoid posting puzzle solutions or plot spoilers, so as to not spoil the experience for me or other viewers who haven’t played the game.
The shadow we saw dart across the screen wasn’t a figment of our imagination, nor was it a particularly large and fast fish. Something is down here with us and we can safely assume that its intentions are far from friendly. For all the protection you’d think the little submarine thing we’re in provides, the glass on the sides doesn’t look like it could take much punishment, nor is it armed with anything to defend ourselves with. Should that thing decide to strike, we’ll need to get away and quickly.
Fleeing alone will not ensure our safety, however. We’ve been shown many times that the foes we face are faster than us, our escape only possible through leaping across a gap they couldn’t follow or blocking the path behind us. If we’re going to survive, we’ll need to be cunning as well as quick, observing our surroundings for hints on how to prevail, but not so much that we’re too focused on that not to run. We must balance fleeing and besting them perfectly, for we are in their territory and are very much out of our depth.
...Get it? Depth, because we’re underwater- Nevermind.
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