Let's Play Mega Man 7 - Part 6: The Midway Museum
At this point, we're faced with the midway stage, which is just a short level leading to a boss. It's even shorter than Mega Man 8's midway stage, which at least had other enemies. Here? Nothing but statues and exhibits of other Robot Masters and minor enemies, remixed music, and a boss that kind of comes out of nowhere. Dr. Wily steals Guts Man (or at least a replica), and the boss drops in through the hole in the roof that he left behind. I don't know what this thing is or where it came from, but we have to fight it. It's a fat bouncing clown-like robot with a head that spins around every time the thing hits the floor. You have to hit the head to damage it, and once you do, the head flies off and bounces on the floor, and the boss tried to put it back on. O-kaaaayy... You don't get any special weapons from it, of course, but you do unlock the other four Robot Master stages, which we'll start on next time. (And speaking of special weapons, I still didn't think to show off that new powerup we got from collecting the four icons. I'll do it in part 7, I promise!)
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