Let's Play Crash Bandicoot 2 - Part 16: Dark Secrets

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Published on ● Video Link: https://www.youtube.com/watch?v=iGCqA0kGbc8



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Let's Play
Duration: 11:59
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Okay, so I'm lousy at uploading videos on time. The point is, we may have finished the regular 25 levels and 5 bosses, but we're by no means done with the game. There are actually two secret levels to play through, each of which has a single gem. These two secret levels are located in a secret sixth warp room that cannot be accessed through normal means. To get in here, you have to find special platforms and the like that will teleport you to it. There are five places in the game where you can get teleported to the sixth warp room, and each unlocks a different level entrance (the three that aren't actual secret levels are alternate entrances to other levels, which are necessary for getting some of the gems). The teleport zone that unlocks the entrance to level 26, Totally Bear, is found in level 15. After being bucked off the bear, you have to go back and jump on him. The teleport zone that unlocks the entrance to level 27, Totally Fly, is found in level 16, and it can be found by going backward after dropping into the final area of the level (you'll know where because you drop into a pool of non-electrified water). The level 27 teleport actually has a small extra area in level 16 to go through before you reach it, where you get lots of 1-Ups and climb around floating spike enemies.

Now, as for the levels themselves...level 26 is another polar bear-riding level. If you could handle levels 8 and 13 okay, this one shouldn't be *too* much trouble, although they do make you use the dash a lot more, and visibility is lessened a bit because the level is rather dark. Level 27 is even darker, because it's another one where you have to use fireflies to light your way through the jungle at night. It's essentially a slightly harder version of level 23 with no death route or crystal. I wish they had put a full five secret levels, maybe even a secret boss, in this game...just the two are kind of underwhelming. They're not bad levels, but I wish there had been a level 28, 29, and 30 and a new level theme introduced in the sixth warp room.







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