Let's Play Crash Bandicoot 2 - Part 17: More Than One Way In
Now it's time to take care of the other three portals in the sixth warp room. These aren't secret levels, just alternate entrances to other levels that have a few more goodies to pick up. Levels 2 (Snow Go), 7 (Air Crash), and 14 (Road to Ruin) have alternate entrances here. The alternate entrance to level 2 is unlocked in level 7 by jumping across the crates in the river and onto the square platform right after the first jet-ski. The alternate entrance to level 7 is unlocked in level 13 by making your way across the ice platforms at the end of the level to the large island. The alternate entrance to level 14 is unlcked in level 17 by...well, this one is a little harder to explain. There's a certain seed-spitting plant that is on a roundish platform near the left of the level surrounded by a bottomless pit, and once you've gotten rid of the plant, the platform will warp you to the sixth warp room. The alternate entrances themselves each have a small extra section of the level to get through that meets back up with the main path at the end. Oddly, level 2's is by far the hardest, even without comparing it to the normal difficulty of the level, but it does give us that Red Gem we saw in a seemingly inaccessible location so long ago. Level 7's has some boxes that count toward your level total, as does level 14's (32 here). I still haven't gotten the hang of sequence-breaking the level 14 one, but eh, it's easier to do it the normal way anyway.
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