Let's Play: The Plutonia Experiment - Map08 - Realm
A playthrough of "Realm" (Map08) of Final Doom: The Plutonia Experiment for PC, played through GLBoom-plus. 100% kills, 100% secrets (Max-Kill).
Well, they gave us the last map as a breather for good reason. Holy mother of pain. This one steps up the difficulty back to where it was (and then some), especially if you are playing this on Nightmare... but if you're playing this on THAT difficulty, you have balls.
It's infamous for it's lack of armor, Pain Elementals that have free roaming space, long distance Revenants, and a double Arch-Vile deathtrap exit... it's neat and compact except for the roaming Pain Elementals, and those are always bad. It wouldn't be as difficult a map if it weren't the fact there's basically no armor, and so you're taking tons of damage from anything that hits you. Also, not much health in the map either.
All of that puts you at a huge disadvantage for the scenarios involved, especially towards the end. The large room where the exit is and the minimal hiding space from the Arch-Viles at the end will keep this one memorable. Memorable, because you'll probably die tons near the exit. There is a reason this is one of the last Plutonia maps to be completed on Nightmare...
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