Max Payne 3 - Chapter 1-6 loophole

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Published on ● Video Link: https://www.youtube.com/watch?v=rDgl_hq_dmw



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Duration: 3:44
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This Checkpoint is often overlooked because it's so nondescript. It doesn't have any cutscenes or fights - it just consists of Max running a little deeper into the parking hall, and that's it. But it turns out there is something pretty interesting that can be done here after all...

0:00 - load Chapter 1 Checkpoint 6 and then just start backtracking. Unlike normal, none of the doors in the earlier parts are locked, allowing Max to see what lies behind these various doors.

0:18 - very inconveniently for any visitors, the restrooms don't actually lead anywhere. There is solid wall behind the doors instead of a passage. Meanwhile, the double doors to the opposite of them features a bottomless pit.

0:39 - if you shootdodge into the double doors, Max is able to fall back inside the parking hall area from where he came from.

1:00 - an unlabeled door which is on the same side as the restrooms also drops Max into a bottomless pit. However, it's around this time you may notice that shootdodging in a certain way against the door frame (?) causes Max's body start warping erratically. Wonder what's up with that? Euphoria acting up?

1:54 - shootdodging through the opposite door lets you access the end of the parking hall, to the area you are normally in during Checkpoint 8. Nothing is loaded here at the moment, though. Also, getting here is actually pretty difficult because you have to hope Max climbs up the floor instead of falling down after shootdodging.

3:04 - I tried to backtrack a little. Hitting the point where Max thinks aloud about parking halls rattling with gunfire is still not enough to actually load the enemies and other activities of the area. Shrugging, I tried yet another set of double doors, falling through into oblivion.

3:32 - why does the bottom texture of the parking hall look like an electric outlet?

(Not on the video: it's also possible to open the door leading outside which is near the elevators. But there is no floor there, so you can't go very far.)







Tags:
max payne 3
glitch
trick
odd
bug
checkpoint



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