MiSTer FPGA - Super Street Fighter II Turbo [Ryu vs Akuma/Gouki] (スーパーストリートファイターII X) / Capcom CPS-2

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Published on ● Video Link: https://www.youtube.com/watch?v=lFIs7VLGQt8



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Duration: 27:54
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NOTE: This video is spliced after the first defeat by Akuma, to skip the 43 losses it took to finally beat him. Continues to final fight- you can see the score and fight number reflect this difference. Trust me, you didn't want to see that couple hours of ass-whooping. This is *not* a fair fight. Thanks to the CPS2 core pause function I was able to take a break, and that helped tremendously.

Here it is: The original Gold Standard for competitive fighting games. This is Street Fighter 2 pushing the CPS2 hardware in some very unusual ways, and the result is perplexing at times. The game is legendary, it goes without saying, but there is this feeling that things are just a hair away from going completely off the rails, as if they stuffed so much into this engine it is about to burst.

There are many graphical anomalies that exist in the original that will make comparing to the core to verify accuracy a bit more difficult for this one. The balancing is good, but there are some notable tactics that you can use to cheese your way to victory with a couple characters still, and this was never really addressed by Capcom. Just like Super Street Fighter II, the US version has completely busted CPU AI that is turned up to level 11 and reading your inputs from the very start. Play the JP releases of these games instead.

The recent fan-made "The New Legacy" version of this game, aims to tackle some of those long-standing balance issues and also adds a variety of new color options for each character and makes Akuma pickable from the start, without a code. He's also balanced in hopes to be usable in tournaments now as well. Read about the changes on their site- its pretty extensive! I highly suggest checking this out if you're a fan: https://newlegacy.fr
They just released version 0.5 (mra available for MiSTer already thanks to ATRAC17!). The biggest downside to this hack/update, is that they decided to use the USA version as a base, with its broken CPU AI. This makes playing single player/arcade mode completely un-fun and is a shame because you don't really have a chance to try the new changes unless you have a second player to run some rounds with, or just test with a dummy 2nd character. Hopefully a training hack can come down the pipeline for this one in the future, and/or a version of the hack that uses the original JP version without busted AI.

CPS-2 beta core by Jotego. Support his patreon for future arcade awesomeness:
https://www.patreon.com/topapate

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CPS-2 BETA core 06-18-2021 build - Super Street Fighter II X: Grand Master Challenge
A.K.A: Super Street Fighter II Turbo , スーパーストリートファイターII X , Super Street Fighter II Turbo: The Ultimate Championship

Filter: Scanlines(Bright)\110_85_soft // Gamma: Poly 2.5

Played using a Hori Real Arcade Pro-N (SC VI) arcade stick with 1ms USB polling.

Video: Integer scaled to 1080p // HDMI to Datapath e1s capture card

Volume reduced 27%

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|:=-Timestamps-=:|
00:00​​ - Boot
00:24​​ - Intro / Title / Demo
02:38 - World Tour (Ryu)
22:58 - Ryu Vs. Akuma (1st try)
25:05 - Ryu Vs. Akuma (cut to 44th try & ending)

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Twitch: https://www.twitch.tv/WalrusFPGA

Twitter: https://twitter.com/WalrusFPGA


=---------------CONTRIBUTE---------------=

None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic systems. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.

Patreon: https://patreon.com/FPGAMiSTer

PayPal: https://paypal.me/FPGAMiSTer

NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.


=-----------------INFORM-----------------=

Github link for this core: https://github.com/jotego/jtcps1

MiSTer Forum/Wiki/Github (source, guides and info): http://MiSTerFPGA.org

Official MiSTer Discord for live chat/help: https://discord.gg/4xKVg4XVYn
(Be respectful; this server is moderated. New users must be verified.)


=------------------BUILD------------------=

Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b

I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)




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Tags:
Classic Games
Classic Gaming
Video Games
FPGA
MiSTer FPGA
MiSTer
Original
Arcade
Capcom
Video Gaming
Low Latency
Low Lag
Capcom Play System
Legendary Games
Capcom Arcade
chiptunes
pixel art
2 player games
Street Fighter
Iconic Games
Fighting Games
Ryu
CPS-2
CPS 2
32 bit
Takayuki Iwai
Sagat
FGC
Isao Abe
Syun Nishigaki
Haruo Murata
Noritaka Funamizu
AkiMan
CPシステムII
Super Street Fighter II Turbo
Grand Master Challenge
Super Street Fighter II X
Akuma



Other Statistics

Street Fighter II Statistics For MiSTer Walrus FPGA

Currently, MiSTer Walrus FPGA has 24,351 views for Street Fighter II across 26 videos. His channel currently has around 16 hours worth of content for Street Fighter II, roughly 4.23% of the content that MiSTer Walrus FPGA has uploaded to YouTube.