(PC) Let's Play Sniper Elite V2 Part 5
Though his unceremonious demise from bleeding out from a gunshot wound was nothing short of a tragic whimper, Dr. Schwaiger was able to pass on some particularly alarming news regarding his coworkers. The chief of the project, one Dr. Herman Wolff, is concocting something with the program’s remaining V2s and something called “Tabun”, though they remain little more than the vague last words of a dying man in their current state. The strangest part is that, despite the mystery behind it, you swear you heard the name years ago. Was it some forgotten high-level briefing, or was it top secret information declassified as idle cafeteria chatter one nondescript afternoon back at headquarters?
Still, the question of where Wolff and his scheme must be shelved for the time being. Oberst Otto Müller, Wolff’s biggest military ally, has been pinpointed to a new post in Tiergarten, no doubt as much of a case of asset protection as it is an attempt to staunch the onslaught of air raids. Knowing that your gear is likely weathered from the abuse and scavenging of your stint in Berlin, your beneficent employer has sent you a supply crate with the means to stage a false flag. Even the annoyance of ascending St. Olibartus Church, amazingly still intact after who knows how many bombings, is rudimentary calisthenics compared to your prior assignments.
However, there’s a fly in the ointment. The Wehrmacht has coopted the cathedral and its adjacent apartments as a ramshackle operations base, with two tanks and even a modest Jäger squad flanking it from infiltrators like you. It may be the closest thing a fatigued army has to legitimate firepower, but you’ve dealt with greater menaces in the past. Slink past the roadblocks, squelch any jarhead that gets in your way, and twist the knife on the Nazis with your superior acumen.
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