
Return of the Dark Sorcerer (Rerun) #3 - Fraust's Esper
Return of the Dark Sorcerer is a hack for Final Fantasy 6 by Gi Nattak.  New characters, new portraits, rebalanced spells/moves, a new overworld map, new events, and multiple difficulty levels are just some of the features of this hack.
The latest version can always be found in one of the following two locations:
https://www.ff6hacking.com/patches/rotds/FFVI_ROTDS.zip
http://ngplus.net/index.php?/files/file/8-final-fantasy-vi-return-of-the-dark-sorcerer/
As usual, you'll need to find a proper ROM on your own to patch with.
Version being played: 2.0
Our wayward sorceress did some solo grinding off screen after the last video.  Seems crazy that I'd do that even before getting out of the intro area, but there's one fight upcoming that's going to be a nightmare if I don't bulk up now.
Speaking of levels, they have a chance to grant +1 to any of the four main stats (Might which governs physical damage, Speed which determines how fast the user's atb gauge fills, Stamina which lets the user have a better chance to resist some spells as well as influencing hp growth slightly, and Mag. Pwr which governs magical damage).  You may get no stat increases or possibly get every stat increased.  It can be gamed if you're into some saving/reloading business.  Nothing that you have to do though to survive.
That being said, our intrepid trio of soldiers finally make it to the esper they were tasked by crazy loony lunatic Kefka to locate.  Unfortunately for them it decided to wake up from its siesta while frozen in ice, seems to be interested in the sorceress, then attacks.
Vaalsparda, while having some decent physical power, including its stronger physical strike called Psychic Beam, is more notable for its elemental assault.  It can cast tier 1 & 2 basic elemental spells that shouldn't be horrendously damaging, but you'll want to keep your hp topped off regardless.  It can cast Rippler too which swaps its status buffs & ailments with another chosen target.  May need to reapply your M-Tek Barrier once here, but otherwise shouldn't be too much of an issue.
Sometime after the battle has been underway, Vaalsparda will use Reverse Polarity, switching the rows of all characters.  Even in the front row, its physicals aren't too painful to endure, especially with M-Tek Barriers up.  However, this is the point where you need to heal up because on the next turn it gets, Vaalsparda will launch a tier 3 elemental spell, likely at everyone, and do ~150-160 damage with shields up.
Honestly, this fight isn't too bad, maybe even a pinch easier than Fireweaver since you don't have to worry about a random Meltdown counter due to bad attack timing.  Just keep topped off and have Biggs & Wedge spam Poison Storm, the boss's weakness, while the sorceress spams her missiles.
After dealing enough damage, a cutscene begins.  Vaalsparda emits some serious light, enough to make Biggs & Wedge go poof.  As for the sorceress?  She apparently resonates with the esper, then her mecha explodes.  Capital!
Luckily for her, someone decided to come exploring the cavern and took her back to his house.  When you gain control again, you can check around the house to find an Elixir in the clock and an Iron Sword in the suit of armor before talking to this man, Arvis.
As it turns out, our wayward sorceress was being controlled by something called a Slave Crown, basically making the wearer a soulless being that can be ordered around by anyone.  It is here that we finally get a name for our sorceress, Aurora.
Aurora's respite is short lived as some guards come knocking for her.  Arvis is going to attempt to keep them at bay while Aurora escapes through the mines.  Alone.  Without her godlike mecha skills.
Let's just say the first real fight she gets into in the mines proves why Insane can be vicious if you let your guard down.  Floaters seems innocent enough, but I believe Aurora's high level unlocked two skills they can use.  Freezing Dust can freeze a target, making them unable to act until a fire based move is used on them or enough time has passed.  That wouldn't be so bad if the other skill that was unlocked just so happened to be Wildfire which is MUCH stronger than it was in Fireweaver's possession.  Suffice to say game over #1 hit pretty quickly, heh.
More next time!
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