[Vigor] MAP14: 2999 AD (UV-Max Demo)
i think this map really solidified my thinking that evil marines are really out of place in doom. you've got some nice action at the start here that's tricky but not too terrible - there's a pain elemental on the loose that'll you'll want to corral right away, but with only the shotgun and cacos in the way it'll take some doing. there are a couple other weapons accessible, but they'll take some fighting to get to while the pain elemental is chasing you. i took the slow and steady route, as you might expect. but once you've cleared everything out, it's time to face off against 5 evil marines. it's very easy to get surrounded here due to their speed, and their size and speed makes it tough to reliably damage them in any way, especially in a game where you're depending on autoaim to deliver your projectiles in the right direction. they beg to be cheesed every time they come up, and i accidentally stumbled into doing that here. and it's so out of pace with the regular speed of combat that the final fight with the arachnotrons is a complete anticlimax. might as well have ended the level right there.
they don't even make for good thumbnails.
get the demo: https://s3.yrriban.net/doom/vigor_map14.lmp
source port used: dsda-doom 0.27.5
sound font used: arachno.sf2
flags: -complevel 2
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At this time, Yrriban has 14,553 views for Doom II: Hell on Earth spread across 92 videos. The game makes up 12 hours of published video on his channel, or 24.14% of the total watchable video for Doom II: Hell on Earth on Yrriban's YouTube channel.