Xenoblade Chronicles X - Skell Flight Demonstration

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Published on ● Video Link: https://www.youtube.com/watch?v=yhAm6favR-M



Duration: 21:07
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Welcome back to Mira! Its been a while, as we've toured the heavens with Bayonetta, but here's a quick stop back to the alien planet that's home to the last remains of humankind!

Skells, as I mentioned way back in my video showing off the first one I got, are robotic suits you obtain much later into the game. They're tremendous helps in both battle and exploration, and even LATER into the game, you can obtain a Flight Module to enable them to soar into the air! It might take fuel to fly, by my Medium Model Skell has PLENTY of fuel to spare for a quick tour of Mira! Plus, there are some tricks to using less fuel, such as going into freefall mode by hitting the ascend and descend buttons at the same time. You'll slowly fall, but consume no fuel and you can steer yourself down. Without any further delay, let's start that tour!
Just me, my Avatar Cassandra (who looks quick different, eh?!) and one of my many Skells, Endbringer. We'll starter in the early morning and take several days to travel the globe!

Our little town of New Los Angeles might seem big on foot, but it's quickly dwarfed in size the moment you step outside into Primordia. From there, Noctilum is a pretty huge jungle, and we'll soar high above the canopies of the massive trees there, free from enemies! As we come across a rather sinister looking crimson vine reaching down from atop the Divine Roost, however...man, this place is crazy! It even cancels out our flying theme! Oh and meet the namesake for my Skell, Telethia, the Endbringer! Despite its size and level (the highest level of any enemy in the game!), its not hostile, thankfully.

By looking at Divine Roost I kinda overshot my trajectory a bit, so we'll wander the seas for a minute. At least it showcases how vast the ocean is between some continents, right? Sylvalum is our next location, and I personally find this to be the most fearsome continent. A pollon-covered area filled with vast mountains and clearings, there are some massive enemies here, from the roaming Xe-doms to SAND WORMS.

Cauldros is the volcanic continent that exists past Sylvalum, and we won't stay long here for one reason: the airspace here isn't very friendly! Cauldros is largely made up of ruins, strange, ominous floating structures and LAVA. Skells are immune to lava, being able to run through it without trouble, though the enemy has quite the stronghold here, with tons of Zigs (essentially turrets) and enemy Skells. Thankfully, by and large my Skell is fast enough to outrun them before they get strong hits off, but still, they're ruining our jams!

We'll circle back into Sylvalum, briefly passing by a giant spore, and then tackle Oblivia, a giant desert, intersparsed with strange ruins of a begone era. Take note of the massive rings that dot the landscape!

With all said and done, I think we stuck the landing upon getting back to the park, don't you think so? Thanks for flying Air B-Squared. That's Air B-Squared, "We're not the best, but we're not the worst!"







Tags:
Xenoblade Chronicles X
Nintendo
Monolith Soft
Wii U
JRPG
Open World
Skells
Mecha



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Xenoblade Chronicles X Statistics For B- Squared

At present, B- Squared has 7,575 views spread across 4 videos for Xenoblade Chronicles X, with the game making up 1 hour of published video on his channel. This makes up less than 0.68% of the total overall content for Xenoblade Chronicles X on B- Squared's YouTube channel.