Booster Space

Booster Space

Views:
92,043
Subscribers:
456
Videos:
255
Duration:
5:00:43:26
Germany
Germany

Booster Space is a German YouTube content creator with 456 subscribers, with his content totaling around 92.04 thousand views views across 255 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCdsmIjxj7zmQ1dLbwQ_RTww





Top 200 Videos With The Most Comments by Booster Space


Video TitleCommentsCategoryGame
101.Behind the Scenes gamesweekberlin LOUD X0
102.The Changing Face of Game Narratives | Womenize! 20180
103.VR Locomotion – Between Comfort And Immersion | VR NOW Con & Awards 20170
104.Crowdfunding and Financing meets Self Marketing | Intel® Buzz Workshop Berlin 20180
105.Attention, Retention! How Games Can Manage Their Long Term Success / gamesweekberlin PRO X 20200
106.Interview with Tarja Porkka-Konturri │ Womenize! - Inspiring Stories0
107.Get Your Dream Job at German Mobile Game Studio InnoGames0Forge of Empires
108.Career and entrepreneurship in the Gaming industry | Womenize! 20180
109.Game Cinema - Local Multiplayer Action on the big screen #gamesweekberlin 20170SpeedRunners
110.How to Pitch Perfect | Intel® Buzz Workshop Berlin 20180
111.Maximizing the feeling of Comfort in VR by Minimizing Fatigue / gamesweekberlin PRO X 20200
112.gamesweekdigital: Dev Booster │ Trailer0
113.Digital Events: Thinking loud with Michael Liebe0
114.gamesweekberlin 2022 Trailer: Das Pop-up Event für Gamer*innen im 💚 von Berlin0
115.Volumetric Films – The Next Evolutionary Step in Storytelling | VR NOW Con & Awards 20170
116.Paul Bouchard (WIDE VR) - WIDE VR: From feature films to VR Sales0
117.KIM BELAIR: Keynote at WOMENIZE! Games & Film 20190
118.PVE and PVP - Finding the right balance | QUO VADIS 20190
119.PAPA PLAYS: ZOMBIE PUPPIES WITH LANA, THE CREATOR! 😍0Let's Play
120.Interview with CAROLIN WENDT, CD Project RED - Womenize! Inspiring Stories0
121.Storytelling or storyliving? How to produce channel appropriate 360 video content0
122.Dream Hacking: Subconscious Metrics in the Age of Big Data | VR NOW Con & Awards 20170
123.Panel: Managing Teams, Startups and Family | Womenize! Games and Tech 20190
124.Career Day 2021: Devin Discovers... Interview with Streamer Devin Kemp │ gamesweekberlin PRO X0
125.Career Day 2021: "How to be a Developer" by Barbara von Hunnius│gamesweekberlin PRO X0Guide
126.Ballavita – An adventure in VR | VR NOW Con & Awards 20170
127.Pitching The “New Silk Road” | VR NOW Con & Awards 20170
128.360° video production for National Geographic | VR NOW Con & Awards 20170
129.Beam me up – Holographic telepresence using the HoloLens | Intel® Buzz Workshop Berlin 20180
130.gamesweekberlin PRO X Opening Breakfast 2021: Welcome notes and trends of 20200
131.Opening Summit of #gamesweekberlin 20170
132.DevBooster Top 8 Games0First Class Trouble
133.Let's Play Session - Go Fight Fantastic gamesweekberlin PRO X Day 20Go Fight Fantastic
134.Sollen Spiele nur Spaß machen? | Paneldiskussion 2. Fachkonferenz Digitale Spielekultur0
135.gamesweekberlin PRO X Opening Breakfast 2020: Rami Ismail0
136.Career Day 2021: "Private Division who? Private Division why? And… where?!"│gamesweekberlin PRO X0
137.The backend is the frontier: How live ops can define today's gameplay experience | QUO VADIS 20190Quo Vadis
138.Red Solstice 2 pitch at Dev Booster 20200Red Solstice 2: Survivors
139.Advocating for Yourself - Finding Pride in the Pursuit of Game Creation | Womenize! 20180
140.Womenize! Games & Film - TRAILER 2019 | Cologne, Germany0
141.Eddie Lou (Sandbox VR) - Immersive Storytelling in China0
142.QUO VADIS 2015 - A game that has something to tell - Kacper Kwiatkowski (This War of Mine)0This War of Mine
143.PRO X: DEV TALK with Anya Combs, Kickstarter0
144.Goosebumps and Jump Scares – Do’s and Don’t of VR Horror Storytelling | VR NOW Con & Awards 20170
145.60 Parsecs! - the joys and woes of crafting a sequel that was never meant to be | QUO VADIS 2019060 Parsecs!
146.QUO VADIS 2015 - Funding Options for Games Studios0
147.QUO VADIS 2015 - We shall not cease from exploration – Remedy and firsts - Matias Myllyrinne0
148.The Art of Giving | Womenize! Games and Tech Cologne edition 20180
149.Videospiele: Das unterschätzte Leitmedium | 2. Fachkonferenz Digitale Spielekultur0
150.How to Build Characters Through Systemic Interaction | Womenize! Games and Tech 20190Anno 1800
151.QUO VADIS 2015 - Forgotten and overlooked Lessons - Don Daglow (Daglow Entertainment)0
152.Managing Indie Arena Booth | Womenize! Games and Tech Cologne edition 20180
153.Rundfunklizenzen für Twitch und Youtube? PART II: Sinn und Unsinn von Rundfunklizenzen fürs Internet0
154.Career Day 2021: "The story behind the popular game Out of the Park Baseball"│gamesweekberlin PRO X0Out of the Park Baseball
155.Impostor Syndrome: Why you feel like a fraud, and how to start feeling like a rockstar instead0
156.VR NOW Con & Awards 2018 @MediaTech Con0
157.Live Pitch: AGAINST THE STORM - Dev Booster 2021 (Part 3/13) │ gamesweekberlin0Against the Storm
158.Live Pitch: BATTLECRUISERS - Dev Booster 2021 (Part 12/13) │ gamesweekberlin0Battlecruisers
159.gamesweekberlin PRO X Opening Breakfast 2021: Odile Limpach on Developers x Publishers0
160.Gamefest 2019 Aftermovie0
161.New experiences for high quality television formats | VR NOW Con & Awards 20170
162.Live Pitch: EXOGATE INITIATIVE - Dev Booster 2021 (Part 8/13) │ gamesweekberlin0Exogate Initiative
163.Balancing Creativity and Management for Biomutant | Intel® Buzz Workshop Poznań 20170Biomutant
164.Gate Walkers pitch at Dev Booster 20200Gatewalkers
165.How to fit a full game into a 1 year production cycle | Intel® Buzz Workshop Berlin 20180The Inner World - The Last Wind Monk
166.Closing ranks for better VR | VR NOW Con & Awards 20170
167.How a 4-Man Team Grew a Small Idle Game into an International Smash Hit0
168.ASK ME ANYTHING | 2. Fachkonferenz Digitale Spielekultur0
169.First Class Trouble pitch at DevBooster of gamesweekdigital, June 26, 20200First Class Trouble
170.Intel Buzz Workshop Berlin 20180
171.Live Pitch: FROM SPACE - Dev Booster 2021 (Part 11/13) │ gamesweekberlin0The Elder Scrolls Online
172.Ioulia Isserlis, Max Sacker (Anotherworld VR) - Immersive Horror from Berlin: Kobold0
173.Career Day 2021: "The Diversity of the Games Industry" with Kathrin Radtke│gamesweekberlin PRO X0Discussion
174.SARAH LONGTHORNE: Getting Into Game Narrative | Talk at WOMENIZE! Games & Film0
175.Award Show VR NOW Con 20170
176.THE WINNERS: Best Indie Games of Dev Booster 2021 (Part 13/13) │ gamesweekberlin0
177.Women in eSports | Womenize! Games and Tech Cologne edition 20180
178.Same, same, but different - Table Top and Video Game Design at gamesweekberlin PRO X0
179.Christian Glessner (Hololux) - Collaborative Mixed Reality | VR NOW Con & Awards 20180
180.Representing The Pain of Others | VR NOW Con & Awards 20170
181.Speed Limit by GameChuck presentation at Dev Booster 20200Speed Limit
182.#gamesweekberlin 20180
183.How I got to id + Fireside Chat on Level Design, Creativity and Management | Intel® Buzz Workshop0
184.DUEL VR Ingame Mood Shot0
185.Interview with Sophie Walker │ Womenize! - Inspiring Stories0
186.Oli Lane (VR Concept) - The VR Concept: how we bootstrapped a profitable VR arcade chain0
187.Audi’s VR strategy – Experiences, Status and Outlook | VR NOW Con & Awards 20170
188.Sandra and Isabella from German game developer InnoGames are looking for people to hire0For the People
189.Career Day 2021: "Freelancing vs. Employment" by Brehm & v. Moers│gamesweekberlin PRO X0
190.What's your vision for the future of gamesweekberlin? - Interview with Michael Liebe (Pt. 3)0
191.QUO VADIS 2016 Trailer0
192.Cinematic VR & 360 video: Producing Semi Interactive Experiences for International Markets0
193.Cave Digger pitch at gamesweekdigital: DevBooster June 26, 2020 (spoiler: the music is da wow!)0
194.Let's Play Session: KRAKEN ACADEMY at gamesweekberlin PRO X0Kraken Academy!!
195.A Tale of Two Cities – Managing a Game Project Half a World Away | QUO VADIS 20190Quo Vadis
196.How to tame a Game Publisher? Dos & Don'ts in getting your Game signed | Intel® Buzz Workshop Poznań0
197.Hollywood and VR | VR NOW Con & Awards 20170
198.Designing for Growth with Live Game Operations - Mark Vallee (Microsoft PlayFab) | QUO VADIS 20190
199.Panel on Endless Storytelling at gamesweekberlin PRO X 20200
200.Unleash the Power of Intel GPU | Intel® Buzz Workshop Poznań 20170