Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 300 Videos With The Longest Duration by Microsoft Game Dev


Video TitleDurationCategoryGame
201.Supercharge Your Creator Community with PlayFab UGC0:00
202.[ASL] From ID@Xbox to Partner Center: How to publish on Xbox platforms0:00
203.Solidify your Growth Strategy using Data-Driven Insights with Azure PlayFab Experiments0:00
204.Getting Started with Azure PlayFab0:00
205.Publishing and Flighting with Partner Center and the Xbox Insider Program0:00
206.Creating Safe and Healthy Gaming Communities with Two Hat0:00
207.PlayFab Multiplayer Hosted Servers part 2: Foundations for Scaling Game Server Resources0:00
208.Frozen ferret rocket launchers with inXile | SAVEGAME bonus content0:00
209.[ASL] Solidify your Growth Strategy using Data-Driven Insights with Azure PlayFab Experiments0:00
210.Identify the Best Growth Strategy for Your Game with Azure PlayFab Live Ops Services0:00
211.Improving remote work with game production in the cloud with Azure0:00
212.Delivery with Azure PlayFab0:00
213.[ASL] Improving remote work with game production in the cloud with Azure0:00
214.Make Remote Game Development Easy with the Azure Game Development VM0:00
215.Game Stack Live Magic Sword Legend of the Keeper0:00
216.Meet Mandy - Game Stack Ambassador0:00AlphaLink
217.Optimizing IO Performance with DirectStorage on Windows0:00
218.[ASL] Make Remote Game Development Easy with the Azure Game Development VM0:00
219.Game Stack Live Red Means Recording0:00
220.Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale0:00
221.[ASL] Solving CPU Performance Issues Using the Latest PIX Features0:00
222.The New Normal: 4 Stories About Starting Life at Team Xbox without Ever Setting Foot in the Office0:00
223.[ASL] Reach More Players with Xbox Cloud Gaming0:00
224.[ASL] Empowering game creators in everything we do0:00
225.Celebrating 3 years of partnership with Azure PlayFab0:00
226.What is Project Thundernetes? How Kubernetes Helps Games Scale0:00
227.Compulsion Games: Worldbuilding re-imagined0:00
228.A roundtable with Undead Labs | SAVEGAME bonus content0:00
229.Microsoft Flight Simulator Changes the Landscape0:00Microsoft Flight Simulator
230.Solving CPU Performance Issues Using the Latest PIX Features0:00
231.[ASL] Introduction to ID@Azure0:00
232.Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX (Presented by AMD)​0:00
233.Havok - More Stable Physics for "Free"0:00
234.Multiplayer matchmaking with Microsoft Azure0:00
235.From ID@Xbox to Partner Center: How to publish on Xbox platforms0:00
236.[ASL] Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services0:00
237.Graphics Keynote: Delivering the New Generation of Gaming Graphics0:00
238.[ASL] Leveling-Up Developer Productivity with Visual Studio 20220:00
239.Variable Rate Compute Shaders - Halving Deferred Lighting Time0:00
240.Case Study: How Flight Sim Built a Cloud-native Living World Thanks to Azure0:00Microsoft Flight Simulator
241.Using PlayFab Party to Integrate Networking and Voice into Your Game0:00
242.AMD Ryzen™ Processor Software Optimization (Presented by AMD)0:00
243.[ASL] Enhance Your Productivity with Visual Studio 20220:00
244.Building a Cloud Native CI/CD Pipeline for Unity Games (Presented by BANDAI NAMCO Studio)0:00
245.Creating Cross-Platform Mixed Reality Experiences0:00
246.Game Stack Live – Day 20:00
247.Welcome to the ID@Azure Program0:00
248.[ASL] Identify the Best Growth Strategy for Your Game with Azure PlayFab Live Ops Services0:00
249.Building Touch Layouts for Project xCloud0:00
250.Empowering game creators in everything we do0:00
251.Sea of Thieves built on Microsoft Azure PlayFab0:00Sea of Thieves
252.Xbox Velocity Architecture: Faster Game Asset Streaming and Minimal Load Times for Games of Any Size0:00
253.Next Gen Immersive Audio: Spatial Sound and Project Acoustics0:00
254.[ASL] Discover 3D content optimization with Simplygon0:00
255.HLSL Shader Model 6.60:00
256.Maximizing Success on your ID@Xbox Journey0:00
257.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization0:00
258.How to Build a Time Machine: Compensating for Latency in Streaming Games0:00
259.Variable Rate Shading Update Xbox Series Consoles0:00
260.Xbox Game Streaming: Benefits of Optimizing Your Game to Play From the Cloud0:00
261.Introducting ID@Azure: Your Journey in the Cloud Starts Today0:00
262.Training In-Game Agents with Reinforcement Learning0:00
263.Build Faster and Make Fewer Errors with GitHub Actions and Cloud-Based CI0:00
264.[ASL] What is Project Thundernetes? How Kubernetes Helps Games Scale0:00
265.Speech Services Synthetic Voice for Game Centric Usage0:00
266.Accessibility Wins: How Champs are Pushing Studios Forward0:00
267.Transforming Minecraft Dungeons Into a Great Mobile Cloud Gaming Experience0:00Minecraft Dungeons
268.[ASL] Optimizing IO Performance with DirectStorage on Windows0:00
269.3D Content Optimization Deep Dive: Deconstructing "A walk in the park" with Simplygon0:00
270.PlayFab Multiplayer Hosted Servers part 1: Multiplayer Servers Quick Start0:00
271.Case Study: How Minecraft Ported Realms to Azure0:00
272.Priority sound with The Coalition | SAVEGAME bonus content0:00
273.Introduction to Real Time Ray Tracing with Minecraft (Presented by Nvidia)0:00
274.Audio Accessibility: Creating an Immersive and Accessible Gaming Experience0:00
275.[ASL] Optimizing Vehicles with Simplygon0:00
276.Accelerating DirectX Innovation0:00