401. | L4D: Creating Terrain Part 2 - Surrounding Mountains | 57 | |
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402. | Left 4 Dead: Force Info Survivor Position in L4D Hammer | 61 | | Left 4 Dead
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403. | UE4 Tip #01: How to Switch Back to Power of 2 Grid Scale Size Tutorial | 61 | Tutorial | Unreal
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404. | UE5: 11 Principles to Learning and Using UE5 as a Complete Beginner | 61 | | Unreal
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405. | Maya Quick Tip 17: How to Make Bevel Amount/Distance the Same Across Any Mesh/Edge | 62 | Tutorial |
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406. | L4D: How to Create an Elevator Part 2 | 62 | Tutorial | Left 4 Dead
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407. | Maya Game Exporter: In-Depth Overview How to Batch Export from Maya to UE5 (Perfect 4 Modular Sets) | 63 | Tutorial |
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408. | L4D: How to Create Highlighted Glow on Objects | 63 | Tutorial | Left 4 Dead
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409. | Maya Quick Tip 8: Visualize Transparency/Glass on Individual Objects with XRay Mode When Modeling | 64 | |
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410. | L4D Mapping: Geometry Part 1 - Interface Overview | 64 | |
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411. | UDK: How to Create Your First Material | 65 | Tutorial |
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412. | Left 4 Dead: Props Overview and How to Create a Rotating Fan | 65 | Tutorial | Left 4 Dead
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413. | Maya LT/Maya Beginner Tutorial 10/13: Outliner, Hypergraph & Hypershade Explained | 65 | Tutorial |
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414. | Maya Quick Tip 15: Fix Gradient Display Issue on Faces by Controlling Hard/Soft Edges of Your Mesh | 66 | |
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415. | Beginner's Guide to Game Prop Creation 3/4: Wooden Barrel - Texturing with Substance Painter | 67 | |
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416. | 18 Crucial Mistakes Beginners Make Using Maya - How to Fix Them and Avoid Them | 68 | Tutorial |
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417. | How to Create Roads 4/8: 180 Degree Turns Tutorial Using - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK] | 69 | Tutorial | Left 4 Dead 2
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418. | UE5: Placing Static Mesh Props Naturally into Your Environment with Simulate Physics | 89 | | Unreal
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419. | Redshift w/Maya #7: Redshift Materials - Creating and Rendering Glass Surfaces Quickly | 69 | |
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420. | MayaLT/Maya Quick Tip #2: Can I Delete/Move “C:Autodesk” Folder? How I Got Back 10GB HardDrive Space | 69 | | Counter-Strike: Source
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421. | Modeling Interior using Maya Part 2.1 /3 - Project Set Up and Building Walls | 69 | |
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422. | How to Get SourceSDK and L4D Authoring Tools Tutorial | 70 | Tutorial | Left 4 Dead
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423. | Be Able to Walk Through Your Own Ideas, Your Own Dreams, Your Own Creations #shorts | 72 | Walkthrough |
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424. | UE4 Quick Tip #15: Texture Painting Rules and Guidelines for Non-Destructive Landscape Layers | 70 | Guide | Unreal
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425. | UE4 How to Create Custom Decals - Introduction Trailer to the Tutorial Series [What You Will Learn] | 71 | Tutorial | Unreal
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426. | UE4 Tutorial: How to Make Modular Pipes Work in "The Corridor Project" | 71 | Tutorial | Pipes
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427. | L4D2: How to Attach Breakable Glass to a Rotating Door | 71 | Tutorial | Left 4 Dead 2
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428. | L4D Mapping: Installing Authoring Tools & SketchUp | 72 | Tutorial |
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429. | UDK: How to Import Custom Textures [Tutorial #24] | 72 | Tutorial |
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430. | Modeling Arch Windows - Maya Modeling Windows Part 5/5 (Modeling Better Environments w/Maya) | 72 | |
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431. | UE4 Quick Tip #13: 2 Ways to Enable Non-Destructive Landscape Layers 4.24+ | 73 | | Unreal
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432. | Secrets to Getting Started with Maya as Beginner 3D Artist in Just 1 Hour | 74 | |
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433. | How to Export/Import UE5 Mannequin to Maya for Scale Reference (Will Work for Blender, 3DSMax etc.) | 74 | Guide | Mannequin
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434. | UE5 Quick Tip 23: Display Wireframe on Static Meshes in Shaded Mode in UE5 | 75 | |
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435. | UE4 Quick Tip 21: Fix - Can't See Light Attenuation Radius | 76 | | Unreal
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436. | L4D2: How to Create Scavenge GameMode Part1 | 76 | Tutorial | Left 4 Dead 2
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437. | Beginner’s Tutorial to Creating Chain Link Fence Part 3/3 - UE5 | 77 | Tutorial | Unreal
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438. | How to Create Video Trailers in Source Engine - L4D1/2: Making of Left2Party | 77 | Tutorial | Left 4 Dead
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439. | Left 4 Dead: Overlays vs Decals | 77 | | Left 4 Dead
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440. | L4D: Creating a Skybox and Light Environment | 77 | | Left 4 Dead
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441. | Quick Tip #11 CS:GO Source: Correctly Spawn Chickens in Your Map Like in CS Italy Tutorial | 77 | Tutorial | Counter-Strike 2
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442. | Redshift w/Maya #5: Redshift Materials - Texture Setup for Non-Metals & Metals (Metalness Workflow) | 78 | |
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443. | UDK: Static Mesh Workflow Beginner Part 2/2 [Tutorial #09] | 80 | Tutorial |
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444. | UE5: Using Modeling Mode like BSP Brushes - BEST & FASTEST Way to Blockout Environments in UE5 | 80 | | Unreal
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445. | UE4 Quick Tip #16: What is a Landscape Heightmap and Correct Heightmap File Format to Use | 80 | |
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446. | Quick Tip #03 CS:GO Source: Autosize 4 Viewports & Maximize/Restore Viewports in Hammer Source | 80 | | Counter-Strike 2
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447. | Learn These 11 Modeling Tools to Get Started with Maya Modeling for Beginners | 82 | |
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448. | UE5 Quick Tip 24: 3 Steps to Correctly Rename Your Projects | 82 | |
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449. | Maya Quick Tip 10: Find Exact Dimensions of Any Object and Resize it (Universal Manipulator Tool) | 85 | |
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450. | Modeling Approach Tip That Allows for Quick Iterations and Experimentations - “Modeling Graveyards” | 86 | |
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451. | UE4 Quick Tip #02.1 Bonus: FIX - UE4 Mannequin Mobile Not Supported (Mannequin Mobile in ANY UE4 v.) | 86 | | Mannequin
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452. | Master Class in Level Design Storytelling - 6 Secrets I Learned from Playing “Alan Wake” | 86 | | Alan Wake
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453. | CryEngine 3 SDK: How to Move Sections of Terrain (Move Area tool) - Tutorial 12 | 86 | Tutorial |
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454. | What You'll Learn in "UE4: Complete Guide to Procedural Auto-Landscape Materials" Tutorial Course | 88 | Guide | Unreal
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455. | Maya LT/Maya Beginner Tutorial 11/13: How to Create & Manage Custom Tool Shelf | 88 | Tutorial |
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456. | Quick Tip #01 CS:GO Source: Adjust “Back Clipping Plane” to View More/Less of the Map | 89 | | Counter-Strike 2
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457. | Maya LT/Maya Beginner Tutorial 5/13: Viewport Viewing Options for Game Modeling | 90 | Tutorial |
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458. | UDK: How to Set Up Capture the Flag (vCTF) Gametype [Tutorial #17] | 90 | Tutorial | Capture the Flag
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459. | Modeling Interior using Maya Part 1.1 / 3 | 91 | |
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460. | 6 Steps to Basics of Silhouette Environment Design Part 2/2 | 92 | |
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461. | 4 Primary 3D Modeling Methods Every Beginner Needs to Know About (Which to Focus on Learning First?) | 92 | |
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462. | L4D: Creating Breakable Glass in Hammer | 92 | | Left 4 Dead
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463. | UDK: Landscape Challenge - Create/Form a Landscape in Less Than 30 Minutes | 93 | |
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464. | Maya LT/Maya Beginner Tutorial 9/13: Custom Polygon Display for Game Environment Modeling | 93 | Tutorial |
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465. | Substance Painter: Complete How to Create Glass Tutorial (includes Adding Dirt & Exporting Textures) | 95 | Tutorial |
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466. | Modeling Tip: How to Find Object/Prop Dimensions That You Can Start Modeling With | 95 | |
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467. | Substance Painter: How to Use Same HDRI from Painter with Other Software to Compare Texture Result | 97 | |
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468. | UE4 Quick Tip #19: Landscape Mode Changes in 4.25+ and Later | 97 | | Unreal
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469. | The Essential Beginner's Guide to Creating UE4 Landscapes Entirely in Unreal Engine 4 | 98 | | Unreal
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470. | UDK: New Map Templates Deconstruction [Tutorial #13] | 98 | Tutorial |
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471. | UE3 vs UDK vs UT3 Tutorial | 98 | Tutorial | Unreal Tournament 3
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472. | UE5: How to Create Your First Project and Open the Editor | 99 | Guide | THE EDITOR
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473. | Beginner's Guide to Game Prop Creation 1/4: Wooden Barrel - Modeling with Maya | 100 | |
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474. | Maya LT Quick Tip #4: How to Download and Install Bonus Tools for Maya LT 2016-2018 | 102 | Tutorial |
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475. | UDK: How to Take High Res Screenshots [Tutorial #04] | 102 | Tutorial | The Elder Scrolls V: Skyrim
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476. | UE5: 3 Methods for Blocking Out Environments and Level Designs in UE5 | 104 | | The Matrix Awakens
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477. | Maya LT/Maya Beginner Tutorial 3/13: Guide to Mastering Viewport Navigation | 105 | Tutorial |
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478. | L4D: How to Create an Elevator Part 1 | 106 | Tutorial | Left 4 Dead
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479. | Redshift w/Maya #1: Getting Started - Setup, Interface and Rendering Your First Frame | 106 | |
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480. | UDK: Using Static Meshes Beginner Part 1/2 [Tutorial #08] | 107 | Tutorial |
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481. | Workshop Maya/Substance File Cabinet Prop: FULL Modeling/UV in Maya to Substance Painter Texturing | 108 | |
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482. | Left 4 Dead: Creating Breakable Walls | 108 | | Left 4 Dead
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483. | Quick Tip #05 CS:GO Source: Quickly Insert Prop Static Into Your Level in Hammer Source Tutorial | 109 | Tutorial | Counter-Strike 2
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484. | Maya Beginner Basics 8/10: Outliner, Hypegraph, Hypershade [Tutorial #08] | 109 | Tutorial |
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485. | UE5.1+ Update: Disable Auto-Exposure (Eye Adaptation) Using New Min/Max EV100 Values in 5.1+ | 109 | Vlog |
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486. | UE4 Quick Tip #17: Recommended Landscape Texture Heightmap Resolutions (Don't Use Power of 2) | 110 | |
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487. | 5-Year Curse Working on Modular Pipes Project (Game Environment Art) | 113 | | Pipes
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488. | Substance Painter: Guide to Adding Text/Font and Alpha Design Logos | 114 | Vlog |
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489. | UE4 Tutorial: Quick Scene Using Modular Pipes & Corridor Assets with Unreal Engine 4 | 114 | Tutorial | Pipes
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490. | UDK: Difference Between Textures and Materials [Tutorial #22] | 115 | Tutorial |
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491. | UE5: Learn to Re-Create Standard Map Template Lighting from Scratch | 115 | | Unreal
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492. | UE4: How to Export/Import & Use Mannequin for Scale Reference in Maya or Other 3D Software | 116 | Guide | Mannequin
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493. | UE5 Quick Tip 25: How to Quickly Delete UE5 Projects | 116 | Tutorial |
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494. | Left 4 Dead: Navigational Meshes Advanced | 119 | | Left 4 Dead
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495. | UE4: 3-Minute Overview to Hand-Sculpting Great Looking Landscapes in UE4 - Tutorial | 121 | Let's Play | Unreal
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496. | How to Create Roads 2/8: 3-4 Way Intersections Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK] | 122 | Tutorial | Counter-Strike 2
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497. | My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps) | 198 | |
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498. | UDK: Quick Light & InGame Testing Tutorial - Simple Room/Env Creation Part 3/3 [Tutorial #07] | 122 | Tutorial |
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499. | Quick Tip #10 CS:GO Source: Find & Use Developer Textures Hammer Source Tutorial for Beginners | 123 | Tutorial | Counter-Strike 2
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500. | CS:GO SDK Insert Hostages & Create Hostage Rescue Zones Tutorial [Tutorial #10] | 123 | Tutorial | Counter-Strike 2
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