WorldofLevelDesign

WorldofLevelDesign

Views:
10,143,050
Subscribers:
81,400
Videos:
694
Duration:
4:07:08:38
United States
United States

WorldofLevelDesign is an American content creator on YouTube with approximately 81.4 thousand subscribers, publishing 694 videos which altogether total at least 10.14 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA





Top 500 Most Controversial Videos by WorldofLevelDesign


Video TitleRatingCategoryGame
401.L4D: Creating Terrain Part 2 - Surrounding Mountains57
402.Left 4 Dead: Force Info Survivor Position in L4D Hammer61Left 4 Dead
403.UE4 Tip #01: How to Switch Back to Power of 2 Grid Scale Size Tutorial61TutorialUnreal
404.UE5: 11 Principles to Learning and Using UE5 as a Complete Beginner61Unreal
405.Maya Quick Tip 17: How to Make Bevel Amount/Distance the Same Across Any Mesh/Edge62Tutorial
406.L4D: How to Create an Elevator Part 262TutorialLeft 4 Dead
407.Maya Game Exporter: In-Depth Overview How to Batch Export from Maya to UE5 (Perfect 4 Modular Sets)63Tutorial
408.L4D: How to Create Highlighted Glow on Objects63TutorialLeft 4 Dead
409.Maya Quick Tip 8: Visualize Transparency/Glass on Individual Objects with XRay Mode When Modeling64
410.L4D Mapping: Geometry Part 1 - Interface Overview64
411.UDK: How to Create Your First Material65Tutorial
412.Left 4 Dead: Props Overview and How to Create a Rotating Fan65TutorialLeft 4 Dead
413.Maya LT/Maya Beginner Tutorial 10/13: Outliner, Hypergraph & Hypershade Explained65Tutorial
414.Maya Quick Tip 15: Fix Gradient Display Issue on Faces by Controlling Hard/Soft Edges of Your Mesh66
415.Beginner's Guide to Game Prop Creation 3/4: Wooden Barrel - Texturing with Substance Painter67
416.18 Crucial Mistakes Beginners Make Using Maya - How to Fix Them and Avoid Them68Tutorial
417.How to Create Roads 4/8: 180 Degree Turns Tutorial Using - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK]69TutorialLeft 4 Dead 2
418.UE5: Placing Static Mesh Props Naturally into Your Environment with Simulate Physics89Unreal
419.Redshift w/Maya #7: Redshift Materials - Creating and Rendering Glass Surfaces Quickly69
420.MayaLT/Maya Quick Tip #2: Can I Delete/Move “C:Autodesk” Folder? How I Got Back 10GB HardDrive Space69Counter-Strike: Source
421.Modeling Interior using Maya Part 2.1 /3 - Project Set Up and Building Walls69
422.How to Get SourceSDK and L4D Authoring Tools Tutorial70TutorialLeft 4 Dead
423.Be Able to Walk Through Your Own Ideas, Your Own Dreams, Your Own Creations #shorts72Walkthrough
424.UE4 Quick Tip #15: Texture Painting Rules and Guidelines for Non-Destructive Landscape Layers70GuideUnreal
425.UE4 How to Create Custom Decals - Introduction Trailer to the Tutorial Series [What You Will Learn]71TutorialUnreal
426.UE4 Tutorial: How to Make Modular Pipes Work in "The Corridor Project"71TutorialPipes
427.L4D2: How to Attach Breakable Glass to a Rotating Door71TutorialLeft 4 Dead 2
428.L4D Mapping: Installing Authoring Tools & SketchUp72Tutorial
429.UDK: How to Import Custom Textures [Tutorial #24]72Tutorial
430.Modeling Arch Windows - Maya Modeling Windows Part 5/5 (Modeling Better Environments w/Maya)72
431.UE4 Quick Tip #13: 2 Ways to Enable Non-Destructive Landscape Layers 4.24+73Unreal
432.Secrets to Getting Started with Maya as Beginner 3D Artist in Just 1 Hour74
433.How to Export/Import UE5 Mannequin to Maya for Scale Reference (Will Work for Blender, 3DSMax etc.)74GuideMannequin
434.UE5 Quick Tip 23: Display Wireframe on Static Meshes in Shaded Mode in UE575
435.UE4 Quick Tip 21: Fix - Can't See Light Attenuation Radius76Unreal
436.L4D2: How to Create Scavenge GameMode Part176TutorialLeft 4 Dead 2
437.Beginner’s Tutorial to Creating Chain Link Fence Part 3/3 - UE577TutorialUnreal
438.How to Create Video Trailers in Source Engine - L4D1/2: Making of Left2Party77TutorialLeft 4 Dead
439.Left 4 Dead: Overlays vs Decals77Left 4 Dead
440.L4D: Creating a Skybox and Light Environment77Left 4 Dead
441.Quick Tip #11 CS:GO Source: Correctly Spawn Chickens in Your Map Like in CS Italy Tutorial77TutorialCounter-Strike 2
442.Redshift w/Maya #5: Redshift Materials - Texture Setup for Non-Metals & Metals (Metalness Workflow)78
443.UDK: Static Mesh Workflow Beginner Part 2/2 [Tutorial #09]80Tutorial
444.UE5: Using Modeling Mode like BSP Brushes - BEST & FASTEST Way to Blockout Environments in UE580Unreal
445.UE4 Quick Tip #16: What is a Landscape Heightmap and Correct Heightmap File Format to Use80
446.Quick Tip #03 CS:GO Source: Autosize 4 Viewports & Maximize/Restore Viewports in Hammer Source80Counter-Strike 2
447.Learn These 11 Modeling Tools to Get Started with Maya Modeling for Beginners82
448.UE5 Quick Tip 24: 3 Steps to Correctly Rename Your Projects82
449.Maya Quick Tip 10: Find Exact Dimensions of Any Object and Resize it (Universal Manipulator Tool)85
450.Modeling Approach Tip That Allows for Quick Iterations and Experimentations - “Modeling Graveyards”86
451.UE4 Quick Tip #02.1 Bonus: FIX - UE4 Mannequin Mobile Not Supported (Mannequin Mobile in ANY UE4 v.)86Mannequin
452.Master Class in Level Design Storytelling - 6 Secrets I Learned from Playing “Alan Wake”86Alan Wake
453.CryEngine 3 SDK: How to Move Sections of Terrain (Move Area tool) - Tutorial 1286Tutorial
454.What You'll Learn in "UE4: Complete Guide to Procedural Auto-Landscape Materials" Tutorial Course88GuideUnreal
455.Maya LT/Maya Beginner Tutorial 11/13: How to Create & Manage Custom Tool Shelf88Tutorial
456.Quick Tip #01 CS:GO Source: Adjust “Back Clipping Plane” to View More/Less of the Map89Counter-Strike 2
457.Maya LT/Maya Beginner Tutorial 5/13: Viewport Viewing Options for Game Modeling90Tutorial
458.UDK: How to Set Up Capture the Flag (vCTF) Gametype [Tutorial #17]90TutorialCapture the Flag
459.Modeling Interior using Maya Part 1.1 / 391
460.6 Steps to Basics of Silhouette Environment Design Part 2/292
461.4 Primary 3D Modeling Methods Every Beginner Needs to Know About (Which to Focus on Learning First?)92
462.L4D: Creating Breakable Glass in Hammer92Left 4 Dead
463.UDK: Landscape Challenge - Create/Form a Landscape in Less Than 30 Minutes93
464.Maya LT/Maya Beginner Tutorial 9/13: Custom Polygon Display for Game Environment Modeling93Tutorial
465.Substance Painter: Complete How to Create Glass Tutorial (includes Adding Dirt & Exporting Textures)95Tutorial
466.Modeling Tip: How to Find Object/Prop Dimensions That You Can Start Modeling With95
467.Substance Painter: How to Use Same HDRI from Painter with Other Software to Compare Texture Result97
468.UE4 Quick Tip #19: Landscape Mode Changes in 4.25+ and Later97Unreal
469.The Essential Beginner's Guide to Creating UE4 Landscapes Entirely in Unreal Engine 498Unreal
470.UDK: New Map Templates Deconstruction [Tutorial #13]98Tutorial
471.UE3 vs UDK vs UT3 Tutorial98TutorialUnreal Tournament 3
472.UE5: How to Create Your First Project and Open the Editor99GuideTHE EDITOR
473.Beginner's Guide to Game Prop Creation 1/4: Wooden Barrel - Modeling with Maya100
474.Maya LT Quick Tip #4: How to Download and Install Bonus Tools for Maya LT 2016-2018102Tutorial
475.UDK: How to Take High Res Screenshots [Tutorial #04]102TutorialThe Elder Scrolls V: Skyrim
476.UE5: 3 Methods for Blocking Out Environments and Level Designs in UE5104The Matrix Awakens
477.Maya LT/Maya Beginner Tutorial 3/13: Guide to Mastering Viewport Navigation105Tutorial
478.L4D: How to Create an Elevator Part 1106TutorialLeft 4 Dead
479.Redshift w/Maya #1: Getting Started - Setup, Interface and Rendering Your First Frame106
480.UDK: Using Static Meshes Beginner Part 1/2 [Tutorial #08]107Tutorial
481.Workshop Maya/Substance File Cabinet Prop: FULL Modeling/UV in Maya to Substance Painter Texturing108
482.Left 4 Dead: Creating Breakable Walls108Left 4 Dead
483.Quick Tip #05 CS:GO Source: Quickly Insert Prop Static Into Your Level in Hammer Source Tutorial109TutorialCounter-Strike 2
484.Maya Beginner Basics 8/10: Outliner, Hypegraph, Hypershade [Tutorial #08]109Tutorial
485.UE5.1+ Update: Disable Auto-Exposure (Eye Adaptation) Using New Min/Max EV100 Values in 5.1+109Vlog
486.UE4 Quick Tip #17: Recommended Landscape Texture Heightmap Resolutions (Don't Use Power of 2)110
487.5-Year Curse Working on Modular Pipes Project (Game Environment Art)113Pipes
488.Substance Painter: Guide to Adding Text/Font and Alpha Design Logos114Vlog
489.UE4 Tutorial: Quick Scene Using Modular Pipes & Corridor Assets with Unreal Engine 4114TutorialPipes
490.UDK: Difference Between Textures and Materials [Tutorial #22]115Tutorial
491.UE5: Learn to Re-Create Standard Map Template Lighting from Scratch115Unreal
492.UE4: How to Export/Import & Use Mannequin for Scale Reference in Maya or Other 3D Software116GuideMannequin
493.UE5 Quick Tip 25: How to Quickly Delete UE5 Projects116Tutorial
494.Left 4 Dead: Navigational Meshes Advanced119Left 4 Dead
495.UE4: 3-Minute Overview to Hand-Sculpting Great Looking Landscapes in UE4 - Tutorial121Let's PlayUnreal
496.How to Create Roads 2/8: 3-4 Way Intersections Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK]122TutorialCounter-Strike 2
497.My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps)198
498.UDK: Quick Light & InGame Testing Tutorial - Simple Room/Env Creation Part 3/3 [Tutorial #07]122Tutorial
499.Quick Tip #10 CS:GO Source: Find & Use Developer Textures Hammer Source Tutorial for Beginners123TutorialCounter-Strike 2
500.CS:GO SDK Insert Hostages & Create Hostage Rescue Zones Tutorial [Tutorial #10]123TutorialCounter-Strike 2