301. | The Winged Throne | 277 | | World of WarCraft
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302. | Using Physical Size with Scans in Substance 3D Sampler | 275 | |
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303. | Designer Quicktip 19 Sand Dunes | 274 | |
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304. | Designer Quicktip 16 Welding Seam | 273 | |
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305. | Texturing Characters in Substance Painter - Texturing dark skin | 272 | |
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306. | Substance To Blender: 02 - Working with Subsurface and Ambient Occlusion | 271 | |
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307. | Using Substance Painter with Keyshot | 271 | |
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308. | Substance Designer UI Basics: Introduction | 271 | |
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309. | Substance Designer 5.3: Using the Nvidia iRay Renderer | 271 | |
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310. | Create an embossed leather in less than 1 minute in Substance Alchemist | 268 | |
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311. | GDC 2016: Naughty Dog's Substance Pipeline In-Depth by Bradford Smith | 268 | |
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312. | Using the Paint Warp filter in Substance 3D Sampler | 267 | |
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313. | Substance Source livestream: Fish Bait Ball material walkthrough with Don Arceta | 263 | Walkthrough |
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314. | Aged Wood Planks: 04 - Creating the wood knots | 262 | |
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315. | Substance Designer UI Basics: 3D View | 262 | |
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316. | Substance To Blender: 03 - Compositing and Post Effects | 262 | |
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317. | Substance Livestream: Jeryce Dianingana | 262 | |
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318. | Materialize Contest Tutorial: Fireclay Tiles | 262 | Tutorial |
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319. | Substance Alchemist: Export presets and exporting maps | 261 | |
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320. | Substance Automation Toolkit: Building a Future-Proof Material Pipeline | 260 | |
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321. | Substance Source livestream: Fantasy Map material with Enrico Tammekänd | 260 | |
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322. | Substance in Fashion Tutorial - 02 Material from Photo | 260 | Tutorial |
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323. | Substance Painter Summer 2018: Transform manipulator Triplanar | 259 | |
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324. | Quilted Leather Material In Minutes with Substance 3D Sampler | 258 | |
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325. | Substance Painter Summer 2018: Drag and Drop to ID | 258 | |
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326. | Aged Wood Planks: 06 - Integrating the wood knots | 257 | |
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327. | Live Training: Introduction to FX-Map | 257 | |
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328. | Creating your tools and dynamic brushes with Designer | 256 | |
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329. | Substance Designer 2020.2 - Exposing Parameters | 256 | |
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330. | Substance Source Sportswear: Winter 2019 with Ronan Mahon | 255 | |
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331. | Using Substance in Architecture Visualization - 04 - Texturing Assets in Substance Painter | 255 | |
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332. | Obsidian Watch: a Product Design concept with Substance | 253 | |
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333. | PBR validate for Substance Painter | 251 | |
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334. | Procedural Fashion: Creative Visualization for your digital fabric materials | 250 | |
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335. | Texturing a Hyper-Reality Experience with ILMxLAB - Star Wars Secrets of the Empire | 248 | |
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336. | Video Games: Material Inspiration for the Procedural Game from Substance Source | 248 | |
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337. | Substance Painter Summer 2018: Non-square stencil and projection | 248 | |
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338. | Aged Wood Planks: 09 - Creating the base color | 247 | |
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339. | Adobe Substance 3D Wins 2023 Academy Award | 246 | |
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340. | Using Substance in Architecture Visualizations - 05 - Substance Painter Live Link in Unreal | 244 | |
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341. | Material Renders with PBR Render Node in Substance Designer | 242 | |
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342. | Substance 3D Painter & ACES - 01 - Color Space Fundamentals | 242 | |
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343. | Aged Wood Planks: 10 - Blending materials | 241 | |
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344. | Crossroads: More Material & CMF Inspiration from Substance Source | 241 | |
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345. | Start your Substance Engine: Building Materials Inspired by the Industrial Revolution | 240 | |
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346. | Color & Material Design: Explore Creative Freedom in 3D (Substance Source, Substance Painter) | 238 | Tutorial |
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347. | Understanding Substance 3D Atlas Assets | 238 | |
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348. | Designer Quicktip 07 Drip Streaks | 236 | |
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349. | Substance Designer 5 - Dynamic Gradient | 233 | |
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350. | End of Summer: Fostering creativity within the Substance 3D Art & Development team. | 232 | |
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351. | Quick Product Concept 01 - Modeling with Substance 3D Modeler | 231 | |
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352. | GDC 2016: Freedom and Flexibility in Substance Painter by Glauco Longhi | 230 | |
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353. | Using the Curve Node | 229 | |
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354. | Creating Output Templates in Substance 3D Painter | 229 | |
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355. | Substance Days Hollywood 2017: Sharlene Lin, Mark Foreman & Ethan Hiley | 228 | |
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356. | Substance in Fashion Tutorial - 01 Fabric Libraries | 228 | Tutorial |
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357. | Substance Designer 2017.2: Splatter Circular | 226 | |
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358. | Converting traditional maps to PBR materials | 224 | |
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359. | Height Combination and Displacement in Substance Painter | 223 | |
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360. | Substance Designer 5 - Tri Planar Node | 222 | |
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361. | Using Redshift with Substance | 222 | |
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362. | Aged Wood Planks: 08 - Creating the roughness map | 220 | |
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363. | GDC 2016: Texturing Uncharted 4's "The Beast" Turret Truck by Christophe Desse | 219 | | Uncharted 4: A Thief's End
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364. | Designer Quicktip 14 Stone Pavement | 217 | |
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365. | Pebbles Material In Minutes with Substance 3D Sampler | 216 | |
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366. | Dynamic Strokes | Evolving Colors in Substance Painter | 215 | |
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367. | First Steps with Substance 3D Modeler - 02 Sculpting Basics (Desktop Mode) | 213 | Let's Play |
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368. | Hitman: Building a Material Library to Texture the World of Assassination (GDC 2021) | Substance 3D | 212 | |
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369. | Designer Quicktip 18 Carpet Strands | 211 | |
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370. | Embroidery Filter in Project Substance Alchemist | 211 | |
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371. | Substance Designer 2017.2: Scratches Generator | 210 | | Scratches
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372. | Using Brush Maker | 208 | |
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373. | Substance in Fashion Tutorial - 03 Basic Pattern | 207 | Tutorial |
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374. | Aged Wood Planks: 07 - Adding the nails | 205 | |
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375. | Modeler Mondays: Unreal Techniques with Ryan Corniel | 205 | |
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376. | Solar Panel Material In Minutes with Substance 3D Sampler | 205 | |
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377. | Tree Bark - Baking in Substance Designer | 205 | Tutorial |
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378. | Product Design Concept with Substance Painter | 205 | |
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379. | Stylized Materials with Substance Designer - Metal | 205 | |
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380. | Texturing Characters in Substance Painter - Refining the layers | 205 | |
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381. | Aged Wood Planks: 05 - Using Vector Warp Offset | 202 | |
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382. | From the Earth to the Moon: Substance Workflow at Anibrain/Framestore | 202 | |
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383. | Arkane Studios: Texturing pipeline for the characters of Deathloop (GDC 2021) | Adobe Substance 3D | 202 | | Deathloop
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384. | Substance Day at GDC 2019 Keynote | 202 | |
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385. | Substance for Unity: Chapter 01-03 Using Substances in Unity | 201 | |
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386. | Dirt Ground Material In Minutes with Substance 3D Sampler | 198 | |
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387. | Adobe 3D & Immersive and Adobe Research: Advanced Technology Highlights 2020 (Siggraph) | 198 | Vlog |
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388. | "Gamma" a 3D love letter to CRT screens | 197 | |
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389. | GDC 2017: Creating Marble & Plaster for Call of Duty: Infinite Warfare w/ Josh Lynch | 196 | | Call of Duty: Infinite Warfare
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390. | Jeans Fabric Material In Minutes with Substance 3D Sampler | 195 | |
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391. | Substance Designer UI Basics: Explorer | 194 | |
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392. | Substance in Fashion Tutorial - 06 Rendering | 193 | Tutorial |
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393. | Multi-Directional Warp | 193 | |
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394. | Substance In Games Showreel 2016 | 192 | Show |
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395. | Designer Quicktip 17 Splatters | 189 | |
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396. | you can now expose parameters in Substance 3D Sampler! | 187 | |
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397. | Substance Days Hollywood 2017: Keynote | 186 | |
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398. | Substance Painter Livestream: Meet The Team | 185 | |
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399. | Substance Day London 2018: keynote | 184 | |
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400. | Substance Day at GDC 2018 Keynote | 184 | |
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