Games for Change

Games for Change

Views:
1,002,488
Subscribers:
7,010
Videos:
1,136
Duration:
22:16:09:01
United States
United States

Games for Change is an American YouTube content creator with approximately 7.01 thousand subscribers, publishing over 1.14 thousand videos which altogether total more than 1 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCiB1wrd61EQqw1I6Jn6lSbw





Top 300 Videos With The Most Comments by Games for Change


Video TitleCommentsCategoryGame
201.Keynote: Facebook Gaming for Change0
202.Bringing the Natural World Into Your Living Room0
203.Changing the Game for the Neurodiverse0
204.Cross-Cultural Impact Jam: Student Interviews0
205.From ER to VR: How Immersive Therapeutics Will Level Up Care0
206.Opening Remarks with Anne del Castillo0
207.Reframing Education Games Through Indigenous Lenses0
208.The Brink of Nuclear War: Gaming in the Modern Museum0Nuclear War
209.The Grassroots Game: New Media for Voter Engagement0
210.Upskilling and Reskilling in the Fashion Supply Chain0
211.Lady Sapiens: Breaking Paleolithic Stereotypes0
212.Unreal Futures: Preparing Students for Careers in Interactive 3D0Unreal
213.Together While Apart: The Pandemic Acceleration of VR0
214.Meet the Funder: John Spinale (Jazz Ventures)0
215.Project Briefs: Impacting Impact: Maximizing Your Game's Reach, Stickiness, and Sustainability0
216.Outbreak Squad: Keeping your Community Safe0
217.Video Game Diplomacy: Video Games for STEAM and Entrepreneurship0
218.Meet the Funder: Harry Hamer (LVP)0
219.2021 G4C Awards Ceremony - Celebrating a Year of Games for Impact!0
220.ROUNDTABLE - Games for (Remote) Learning: Challenges and Opportunities0
221.G4C Industry Circle: Yogome0
222.What Teens Tell Us About the Role of Games During COVID 190
223.2021 Games for Change Festival - Day 30
224.KEYNOTE - Building the Volumetric Future with Nonny de la Peña0Second Life
225.Time Tails: Gender Equity in Game Development0
226.The Importance of Screwing Up - Improving Health Through Failure0
227.Epic Orphan Teaser0
228.KEYNOTE - A New Era of Experimental Medicine with Dr. Adam Gazzaley0
229.G4C Talk and Play: LOCALLY PLAYED Book Launch with Benjamin Stokes0
230.Fighting Addiction with Immersive Technology and AI with Aldis Sipolins0Vlog
231.ANNOUNCEMENT - Announcing HEVGA's 2020 Fellows0Changes
232.Welcome to the VR for Change Summit0
233.The White House Call: Games for Grand Challenges0
234.Project Briefs - Female Founders0
235.XR Brain Jam Project Pitches0
236.Mozak: Turning the world into a neuroscience lab Zoran Popović0
237.Meet the Funder: Edward Metz (SBIR/US DoE)0Changes
238.Making Games for Good: Kickstarter as a Platform for Games with Impact0
239.[ 2016 ] G4C Industry Circle: BrainPOP0Changes
240.2019 Games for Change Awards Ceremony0
241.Panel - Esports in Education0Overwatch 2
242.Appetite for Change - Interactive Storytelling Inspiring Children in the Pacific Islands0Pacific Islands
243.Keynote - The Mind: Engineering the Future of Human Possibility with Nichol Bradford0
244.MISSING - Beyond Awareness0
245.#G4C12: Empowering Youth to View and Participate in Civil Engagement Through a Game Creation Lense0
246.Keynote - Hacking Mindfulness with Nanea Reeves0
247.Project Briefs: Neurogaming & Health0
248.[2018] G4C Industry Circle: 'Navigating Game Based Learning in EU' with Triseum0
249.Keynote - Games for Countering Climate Change with Christine Harada0
250.G4C15: Colleen Macklin / Creating Games With and for The Red Cross0
251.MEET THE FUNDER | Shaelyn Giampetroni, Empire State Development"0
252.Project Briefs - What Can We Learn About...0
253.XR and Science: Immersive technologies as a Blank Canvas to augment our minds0Vlog
254.Welcome and Opening Remarks0
255.Panel - VR for Reentry: Designing Immersion with Incarcerated and Returning Citizens0
256.G4C15: Morgan Spurlock / Impact Media0
257.STORY MODE: Allison Matthews on Games in Education0Minecraft
258.Panel - Games and Empathy0
259.G4C15: Jim Munroe / Machinima Across a Decade: the Pros and Cons of Games as Linear Story Spaces0
260.VR for Change - Can VR Experiences Reduce Prejudice and Promote Empathy?0
261.Virtual Reality for Workplace Training with Dr. Michael Casale0
262.G4C13: Sex Etc. Game Design Presentation (Part 3): Check/Mate0
263.Crossing Borders In/With Play0
264.Thunderbird Strike: Sovereign Game Development Without Borders0Thunderbird Strike
265.G4C15 Mini-Talk: PoLAR: Climate Change0
266.[ 2017 ] G4C Industry Circle: Filament Games0Filament
267.Well Played - Walden, a Game0Walden, a game
268.NTV Kenya - "New video games offer vital health tips"0
269.Keynote: Building Real World Communities with Niantic0
270.Exploring the Feasibility of Video Games for Cognitive Assessment0
271.G4C14: Turning Fantasy Into Reality Building Games That Schools Need0Changes
272.Big Picture: A Conversation About Neuroscience0
273.Opening Remarks from Erik Huey0
274.Values at Play Grow-A-Game Workshop0
275.Video Games and Literature: Stories That Engage0
276.Is Immersive Storytelling Journalism's Future?0
277.G4C14: Deborah Estrin / Small, n=me, data0
278.Making Fitness Fun for Three Million People0Zombies, Run!
279.Heal Thyself: What Makes Health Games Work?0
280.Meet the G4C Chapter: Asia-Pacific0
281.Well Played: BLINDFOLD, by iNK Stories.0Blindfold
282.#G4C12: Gamers with a Civic Life?0
283.Keynote - William Adams and Tracy Fullerton, in Conversation0Walden, a game
284.Edu-Larps: Live Roleplay in the Classroom0The Classrooms
285.Can Game-Based Training Programs Support Childhood Development?0
286.How Gaming is Bringing Education to Children in Conflict Zones0
287.#G4C12: What do teachers REALLY think about using video games in the classroom?0The Classrooms
288.Keynote - Sid Meier and Susanna Pollack, in Conversation0Civilization VI
289.Rewiring the Brain: Anxiety Treatment Through Gameplay0
290.Panel - Building a Bigger Tent: How to Make Media that Includes All Kids0
291.Panel - Computer Science for All: Putting Students in the Driver's Seat0
292.#G4C12: Jane McGonigal Keynote, "The Game That Changed My Life"0
293.G4C14: Dean Karlan / Prediction Games0
294.Playing Medical Minecraft with IBM Watson0Minecraft
295.Climate Challenge: A Live Pitch Event0
296.Building School Community With Civic-Themed Hackathons0
297.#G4C12: The State of the Industry0
298.G4C13: Sex Etc. Game Design Presentation (Part 1): Safe Sex with Friends0
299.2016 G4C Student Challenge0
300.Games and Governance: Designing Games with International Organizations0