1. | Dead Island 2 Live Gameplay Demo - EGX 2014 | 2,121 | | Dead Island 2
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2. | Disco Elysium - What happens when you're aiming to create the best RPG of all time | 1,902 | | Disco Elysium
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3. | How Xbox Series S changes the race against PS5 - a Digital Foundry x Eurogamer discussion | 1,868 | Discussion |
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4. | Total War: Attila Announced! - EGX 2014 Exclusive | 1,393 | | Total War: Attila
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5. | Playtonic: Rebirth Of The 3D Platformer - EGX Rezzed 2015 | 1,299 | | Banjo-Kazooie
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6. | How to make an RPG like Disco Elysium | Rezzed sessions | EGX 2019 | 939 | | Disco Elysium
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7. | Ken Levine talks about his career and new game | 935 | | Bioshock Infinite
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8. | 47 Minute Hitman Play-Through - EGX 2015 Developer Session | 786 | Let's Play | Hitman
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9. | How terrifying is Alien: Isolation? - EGX 2014 | 687 | | Alien: Isolation
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10. | The development of Little Nightmares | 670 | | Little Nightmares
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11. | Xbox One X & the Future of Console Technology with Digital Foundry at EGX 2017 | 660 | |
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12. | David Braben Reveals the Future of Elite Dangerous - EGX 2015 Developer Session | 649 | | Elite: Dangerous
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13. | Dragon Age: Inquisition Live Gameplay Demo - EGX 2014 | 563 | | Dragon Age: Inquisition
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14. | id Software on Doom Eternal: The Ancient Gods and Beyond | 548 | | Doom Eternal
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15. | Brewing Oddworld: Soulstorm with Lorne Lanning from EGX 2017 | 548 | | Oddworld: Soulstorm
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16. | The Witcher 3: Wild Hunt - EGX 2014 Developer Session | 543 | | The Witcher 3: Wild Hunt
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17. | Hitman 20th Anniversary: Talking to Agent 47 | 524 | |
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18. | LEGO DC Super-Villains with TT Games | 517 | | Lego DC Super-Villains
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19. | Life is Strange: Episode 2 Reveal - EGX Rezzed 2015 | 507 | Show | Life Is Strange
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20. | Eurogamer Presents: The Games of the Generation | 478 | |
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21. | Codemasters DiRT 5 next-gen console tech interview | 426 | | DiRT 5
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22. | The Past, Present & Future of XCOM with Julian Gollop & Jake Solomon from EGX 2017 | 412 | | XCOM: Enemy Unknown
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23. | Valve's Chet Faliszek Reveals the Future of Virtual Reality - EGX Rezzed 2015 | 409 | |
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24. | Getting Up to Speed DiRT 5, Hotshot Racing, F1 2020 and the Resurgence of Racing Games | 363 | | DiRT 5
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25. | Creative Assembly announces Total War: WARHAMMER 2 | 346 | | Total War: Warhammer II
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26. | Bullets Per Minute Let's Play With The Devs Bullets Per Minute Gameplay | 337 | Let's Play | BPM: Bullets Per Minute
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27. | Swen Vincke discusses Divinity: Original Sin 2 | 337 | Discussion | Divinity: Original Sin II
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28. | LEGO Marvel Super Heroes 2 Live Gameplay from EGX 2017 | 321 | | Lego Marvel Super Heroes 2
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29. | Valve's Chet Faliszek Reveals the Year Ahead for HTC Vive Steam VR - EGX 2015 Developer Session | 319 | | Job Simulator
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30. | 20 Years of PlayStation: Sony Boss Shuhei Yoshida Remembers - EGX 2015 Developer Session | 307 | Let's Play |
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31. | The art of Dishonored 2 | 306 | | Dishonored 2
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32. | RPS Presents: The Story Of Hytale | Developer Sessions | EGX Rezzed 2019 | 306 | |
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33. | Alien: Isolation - Let's Play LIVE - EGX 2014 | 271 | Let's Play | Alien: Isolation
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34. | Prison Architect Devs Reveal Secret Features - EGX 2015 Developer Session | 269 | | Prison Architect
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35. | Designing A Lost Language For Heaven's Vault | Rezzed Sessions | EGX Rezzed 2019 | 255 | | Heaven's Vault
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36. | Phoenix Point, presented by Julian Gollop at EGX Rezzed 2018 | 251 | | Phoenix Point
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37. | Storming the Castle! Total War: WARHAMMER | 233 | | Total War: Warhammer II
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38. | From Laser Squad to Phoenix Point: The Evolution of a Game Genre with Julian Gollop from EGX 2017 | 232 | | Phoenix Point
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39. | The OpenDev Method for Developing Humankind | 226 | | Humankind
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40. | Destiny 2 - Building the Dreaming City | 216 | | Destiny 2
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41. | Torment: Tides Of Numenera Dev Colin McComb Discusses Player Experience - EGX Rezzed 2015 | 211 | Discussion | Torment: Tides of Numenera
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42. | From Arx Fatalis to Dishonored: 20 years of Arkane Studios | 205 | | Arx Fatalis
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43. | Wu Xing: The ancient Chinese philosophy at the heart of Total War: THREE KINGDOMS | 198 | | Total War: Three Kingdoms
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44. | Dean Hall presents his brand new game Stationeers | 196 | | Stationeers
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45. | The Making Of... The Banner Saga | 187 | | The Banner Saga
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46. | The Past and Future of Oddworld | 184 | | Oddworld: New 'n' Tasty!
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47. | Company of Heroes 2: Ardennes Assault | 183 | | Company of Heroes 2
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48. | Rock, Paper, Shotgun presents: Evolving CRPGs - Divinity: Original Sin 2 | 171 | | Divinity: Original Sin II
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49. | How Firaxis saved XCOM from complete disaster with Jake Solomon at EGX 2017 | 171 | | XCOM: Enemy Unknown
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50. | Sony Reveals Development of PlayStation VR - EGX 2015 Developer Session | 162 | Let's Play | Creed: Rise to Glory
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51. | Worms Rumble | 161 | | Worms Rumble
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52. | Extra helpings with Overcooked! All You Can Eat | 158 | Let's Play | Overcooked! All You Can Eat
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53. | Eurogamer Interviews: Rhianna Pratchett | 151 | |
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54. | Mirror’s Edge Catalyst: Inspirations | 146 | | Mirror's Edge Catalyst
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55. | EGX 2015 Teaser Trailer - The UK's Biggest Gaming Event | 145 | Preview |
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56. | Rock, Paper, Shotgun presents: Sunless Sea Retrospective | 138 | | Sunless Sea
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57. | Live Gameplay of Total War: WARHAMMER by Creative Assembly - EGX 2015 Developer Session | 135 | | Total War: Warhammer
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58. | Middle-earth: Shadow of War Gameplay from EGX 2017 | 130 | | Middle-earth: Shadow of War
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59. | Bus Simulator 21 | 123 | | Drone Swarm
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60. | Mental Health and Tabletop | 122 | |
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61. | Call of Duty: Advanced Warfare EGX 2014 Gun Show! | 122 | | Call of Duty: Advanced Warfare
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62. | How 65daysofstatic created the No Man's Sky soundtrack | 122 | | No Man's Sky
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63. | Total War: THREE KINGDOMS | Developer Sessions | EGX Rezzed 2019 | 117 | | Total War: Three Kingdoms
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64. | Virgin Media’s Big Boss Battle with Nicola Adams OBE | 116 | |
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65. | The Development of Starbound | 115 | | Starbound
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66. | The Division - Developer Session EGX 2014 | 113 | | The Division
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67. | The development of Battalion 1944 | 112 | | Battalion 1944
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68. | Outside Xbox Are Heading to PAX X EGX | Your Favourite Gaming Events: Home Edition. | 111 | |
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69. | Character building from the Wild West to the Modern Dark Ages | Developer Sessions | EGX Rezzed 2019 | 111 | | The Wild West
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70. | How To Reboot a Game Franchise - Homefront: The Revolution - EGX 2015 Developer Session | 106 | | Homefront: The Revolution
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71. | Nuclear Throne - Developer Session EGX 2014 | 104 | | Nuclear Throne
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72. | EGX 2018 Trailer | 103 | |
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73. | Playtonic present the latest Yooka-Laylee news | 101 | | Yooka-Laylee
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74. | Warhammer: End Times - Vermintide | 101 | | Warhammer: End Times - Vermintide
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75. | Dying Light 2 – Official Gameplay Reveal Deep Dive | EGX Theatre | EGX 2019 | 101 | | Dying Light 2
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76. | Dying Light - Developer Session EGX 2014 | 98 | | Dying Light
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77. | Tearaway Unfolded - EGX 2014 | 97 | | Tearaway Unfolded
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78. | Sea of Thieves – The Story Continues | Developer Sessions | EGX Rezzed 2019 | 96 | | Sea of Thieves
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79. | Heat Signature - Developer Session EGX 2014 | 95 | | Heat Signature
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80. | Exclusive Yooka-Laylee gameplay & Playtonic interview | 94 | | Yooka-Laylee
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81. | Planet Coaster new content revealed | 94 | | Planet Coaster
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82. | LEGO Batman 3: Beyond Gotham - EGX 2014 Developer Session | 93 | | Lego Batman 3: Beyond Gotham
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83. | William Pugh reveals all | 92 | | The Stanley Parable
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84. | Failbetter announce Sunless Skies | 90 | | Sunless Sea
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85. | EGX 2017 Trailer | 88 | |
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86. | EGX Digital - New Studio Announcement | 87 | |
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87. | Why I Hate Corridors: Tips on Better Level Design | Rezzed Sessions | EGX Rezzed 2019 | 86 | |
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88. | Building Better Worlds in Destiny with Bungie from EGX 2017 | 86 | | Destiny 2
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89. | Drone Swarm | 85 | | Drone Swarm
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90. | PAX X EGX | The World's Largest Digital Games Event | 12-20 September 2020 | 85 | |
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91. | The Dark Pictures Anthology - Man of Medan | 85 | Vlog | Man of Medan
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92. | Getting Into Games - Games & Wellbeing with Elle Osili-Wood | 82 | Show |
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93. | Making Scavengers: One Studio. One Zoom. All Your Questions Answered | 82 | | The Division
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94. | An Uncharted Retrospective - Greatness from Small Beginnings - EGX 2015 Developer Session | 78 | | Uncharted 4: A Thief's End
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95. | The End Is Nigh (And I Need It On My Desk First Thing Tuesday): How To Write Endings | 76 | Guide | The End Is Nigh
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96. | Esports - How Big, and How Much Money? - The Virgin Media Gaming Hexathlon | 75 | | Dota 2
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97. | Torment: Tides of Numenera - Building reactive narrative in impossible worlds | 74 | | Torment: Tides of Numenera
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98. | How Beyond a Steel Sky is breaking new ground | EGX Theatre | EGX 2019 | 73 | | Beyond a Steel Sky
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99. | The latest Xenonauts-2 news | 70 | | Xenonauts
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100. | Hitman 2 with IO Interactive from EGX 2018 | 69 | | Hitman 2
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