Finalspace

Finalspace

Views:
64,325
Subscribers:
249
Videos:
201
Duration:
3:10:50:12
Germany
Germany

Finalspace is a German content creator on YouTube with 249 subscribers. He published 201 videos which altogether total over 64.33 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCEwFRnOTiCaTa2PlUhOdZQw





Top 100 Videos With The Most Comments by Finalspace


Video TitleCommentsCategoryGame
1.Fluid Sandbox - full scale fluid simulation and rendering with PhysX24
2.AMD K6-III+ 450 mit Voodoo 3 - Final´s PC Retro Gaming - Ep 33 [German]16
3.SPH Fluid Simulation in Java and LWJGL14
4.Final´s PC Retro Gaming - 09 (Descent) [German]13Descent
5.Prince of Persia Forgotten Sands (Teil 7/7 Final) - SteamDeck [German]12Prince of Persia: The Forgotten Sands
6.Besserer DOS-Sound mit MT-32 Emulator - Final´s PC Retro Gaming - Ep 37 [German]11
7.Fluid Sandbox (PhysX SPH Simulation with SSF)6Fluid
8.Leverman Devlog - Ep 1 - Fenstererstellung6
9.Javascript Physics Simulation - Circle rain (over 200 rigid bodies)5
10.Final´s PC Retro Gaming - 19 (Day of the Tentacle) [German]5Day of the Tentacle
11.Leverman Devlog Ep 6 - Linie zeichnen5
12.Final`s PC Retro Gaming - 02 (Blockout + Keen1 + DOS Speicher + Keen4)4Commander Keen in Invasion of the Vorticons
13.Levermap MVP1 - Gutes Neues Jahr 20174
14.Leverman Devlog - Ep 3 - Bildschleife4
15.2D Position Based Fluid in Java / OpenGL4
16.Final´s PC Retro Gaming - 23 (Descent II) [German]4Descent II
17.Final´s PC Retro Gaming - 15 (Pitfall - The Mayan Adventure) [German]4Pitfall: The Mayan Adventure
18.Final`s PC Retro Gaming - 01 (PCem + DOS)4Commander Keen in Invasion of the Vorticons
19.Improved SPH Fluid Simulation running in HTML5/Javascript3
20.Final´s PC Retro Gaming - 27 (NFSII SE + Motorhead) [German]3Need for Speed II
21.Leverman Devlog - Ep 5 - Kartesisches Koordinatensystem und Tastatureingaben3
22.Descent 3 - Final´s PC Retro Gaming - Ep 35 [German]3Descent II
23.King's Quest VII - Final´s PC Retro Gaming mit Schwesterherz - Ep 32 [German]2King's Quest VII
24.Final´s PC Retro Gaming - 14.5 (PC Upgrade Am 5x86 P75) [German]2
25.Breakout prototype made with Unreal Engine 42
26.Heavy Metal F.A.K.K. ² - Final´s PC Retro Gaming - Ep 34 [German]2Shantae: Risky's Revenge
27.Javascript Physics Simulation - Stacked circles with equal mass2
28.Shantae: Risky's Revenge (Director's Cut) [Ep 01] - Final's Let's Play [German]1Let's PlayShantae: Risky's Revenge
29.Final´s PC Retro Gaming - 22 (PC Upgrade AMD K6-II 266) [German]1
30.Descent Raytraced - Final´s PC Retro Gaming - Ep 39 [German]1Descent
31.Rechner Futsch [2024-02]1
32.PcP - Angeldust - Quake 3 Trickjumping Movie (720p, 2010 by qpressive pictures)1Quake III Arena
33.Part 5 - Finals Showcase of Realtime/Game Applications made in 2010 - 20121Show
34.Final´s PC Retro Gaming - 18 (Monster Bash) [German]1Monster Bash
35.Xenorate Media Player - 1998-2011 [German]1
36.Final´s PC Retro Gaming - 17 (Vinyl Goddes from Mars + Cosmos Cosmic Adventure) [German]1Vinyl Goddess from Mars
37.Leverman Devlog - Ep 4 - Rechteck zeichnen1
38.Final`s PC Retro Gaming - 03 (Bio Menace + Hocus Pocus + Doom)1Doom
39.Final´s PC Retro Gaming - 16 (Goblins 3) [German]1Goblins Quest 3
40.Final´s PC Retro Gaming - 13 (Lemmings) [German]1Lemmings
41.Smoothed Particle Hydrodynamics with Javascript1
42.Reflex Arena - SteamDeck [German]0Reflex Arena
43.Leverman Devlog - Ep 72 - Editorstatus Konzept0
44.Platformer Prototype (Unreal Engine 4) [German]0
45.Shantae: Risky's Revenge (Director's Cut) [Ep 02] - Final's Let's Play [German]0Let's PlayShantae: Risky's Revenge
46.Prince of Persia Forgotten Sands (Teil 4/7) - SteamDeck [German]0Prince of Persia: The Forgotten Sands
47.Final´s PC Retro Gaming - 04 (Doom 2) [18+]0Doom II: Hell on Earth
48.Final´s PC Retro Gaming - 12 (Tomb Raider) [German]0Tomb Raider
49.Leverman Devlog - Ep 25 - Physik-Engine-Architektur0
50.Leverman Devlog - Ep 81 - Ebenen AABB korrigieren0
51.Final´s PC Retro Gaming - 21 (3D Ultra Pinball Creep Night) [German]03-D Ultra Pinball: Creep Night
52.Shantae: Risky's Revenge (Director's Cut) [Ep 10 Final] - Finalspace Let's Play [German]0Let's PlayShantae: Risky's Revenge
53.Leverman Devlog - Ep 75 - Vorbereitung für vergrößern von Körpern0
54.Leverman Devlog - Ep 80 - Kontaktgeneratoren korrigieren0
55.Contact solvers0
56.Leverman Devlog - Ep 79 - Auf lokale Transformation umstellen0
57.Leverman Devlog - Ep 73 - Editormodus ein wenig aufräumen0
58.Final´s PC Retro Gaming - 07 (The Incredible Machine) [German]0The Incredible Machine
59.ECS-based game/physics engine - Box/Line contacts0
60.Leverman Devlog - Ep 74 - Editor in eigene Klasse auslagern0
61.Final's Channel Update V1.4 - Zurück vom Urlaub0
62.Shantae: Risky's Revenge (Director's Cut) [Ep 07] - Finalspace Let's Play [German]0Let's PlayShantae: Risky's Revenge
63.Leverman Devlog - Ep 17 - Ebenenvisualisierung0
64.Leverman Devlog - Ep 28 - Spekulative Kontakte0
65.Shantae: Risky's Revenge (Director's Cut) [Ep 06] - Finalspace Let's Play [German]0Let's PlayShantae: Risky's Revenge
66.Leverman Devlog - Ep 42 - Box vs Box Kontaktgenerator0
67.Shantae: Risky's Revenge (Director's Cut) [Ep 09] - Finalspace Let's Play [German]0Let's PlayShantae: Risky's Revenge
68.Leverman Devlog - Ep 92 - Einführung in Render Transformation0
69.Leverman Devlog - Ep 97 - Die restlichen Samples auf Meter umstellen0
70.Final's Channel-Trailer (2023)0Preview
71.Leverman Devlog - Ep 83 - EdgeShape Interface implementieren0
72.Part 4 - Finals Showcase of Realtime/Game Applications made in 20070Show
73.Leverman Devlog - Ep 98 - Bessere Skalierung für den Editor erarbeiten0
74.Leverman Devlog - Ep 78 - UpdateAABB auf Lokale Transformation umstellen0Vlog
75.Leverman Devlog - Ep 82 - Körper im Editor drehen0
76.Final´s PC Retro Gaming - 08 (Pinball Fantasies + Jill of the Jungle) [German]0Pinball Fantasies
77.Leverman Devlog - Ep 68 - Die ersten Züge eines Platformers0
78.Leverman Devlog - Ep 63 - Kontaktlistener implementieren0
79.Leverman Devlog - Ep 85 - Supportpunkte richtig bestimmen0
80.Prince of Persia Forgotten Sands (Teil 6/7) - SteamDeck [German]0Prince of Persia: The Forgotten Sands
81.Leverman Devlog - Ep 47 - Ebene vs Box Kontaktgenerator0
82.Leverman Devlog - Ep 95 - Einführung in Auflösungsunabhängigkeit0
83.Leverman Devlog - Ep 77 - Einführung in 2D Rotation0
84.Leverman Devlog - Ep 45 - Einfuerung in Ebene vs Box0
85.Leverman Devlog - Ep 32 - Spielcode vom generischem Teil trennen0
86.Shantae: Risky's Revenge (Director's Cut) [Ep 05] - Finalspace Let's Play [German]0Let's PlayShantae: Risky's Revenge
87.Leverman Devlog - Ep 33 - Einfuerung in Linien Segmente0
88.Part 6 - Finals Showcase of Realtime/Game Applications made in 2012 - 20130Show
89.Leverman Devlog - Ep 56 - Linien Segment vs Box in der SAT Beispiel Anwendung korrigieren0
90.Leverman Devlog - Ep 15 - Distanz zu Ebene0
91.Leverman Devlog - Einführung0Vlog
92.Quake III Arena - Final´s PC Retro Gaming - Ep 36 [German]0Quake III Arena
93.Final´s PC Retro Gaming - 06 (Prince of Persia)0Prince of Persia: The Sands of Time
94.Leverman Devlog - Ep40 - Visualisierung Nächsteliegender Punkt auf der Box0
95.Leverman Devlog - Ep 8 - Integration zur Bewegung0
96.Final´s PC Retro Gaming - 25.5 (3Dfx Voodoo-2 Upgrade) [German]0B.I.R.D.
97.Leverman Devlog - Ep 102 - Verschiebung abschließen0
98.Leverman Devlog - Ep 48 - Einführung in SAT0
99.Prince of Persia: Forgotten Sands (Teil 1/7) - SteamDeck [German]0Prince of Persia: The Forgotten Sands
100.Platformer Game - work in progress0