101. | "Beam" - Binary Impact | NRW Green Virtual Indie Expo | 0 | | Beam
|
102. | King Art Games and their award-winning game IRON HARVEST | Interview with the developers | 0 | | Iron Harvest
|
103. | UNREAL ENGINE: Actor Components | devcom Tutorial Ep. 8 | 0 | |
|
104. | Getting Started With Unity | Devcom Tutorials with @TheRealHellcat (1/7) | 0 | |
|
105. | Genvid Technologies: "Designing for Interactive Games" | devcom digital | 0 | |
|
106. | Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo | 2 | | The Crackpet Show
|
107. | "Bämeräng" - Lululu Entertainment | NRW Green Virtual Indie Expo | 0 | | Bamerang
|
108. | "First Class Trouble" - Invisible Walls | NRW Green Virtual Indie Expo | 0 | | First Class Trouble
|
109. | AWARD SCORERS: Tiny Money & You Suck at Parking | Vertical Slice | 0 | | You Suck at Parking
|
110. | Let's Play Pre-Release: "Epic Guardian" by Quantumfrog | devcom NRW Indie Expo | 0 | |
|
111. | Let's Play Pre-Release "Midautumun" by Team Midautumun | devcom Indie Expo | 0 | | Midautumn
|
112. | "Detective Case and Clown Bot" - Nerd Monkeys | NRW Green Virtual Indie Expo | 0 | | Detective Case and Clown Bot in: Murder in the Hotel Lisbon
|
113. | Let's Play: CRIS TALES | The GameDev Show | 0 | | Cris Tales
|
114. | Games Industry Insiders - Weekly talk show about the games industry - Today with Renee Gittins, Leah | 0 | |
|
115. | Let's Play Pre-Release "McSpace Colosseum" by Drowsy Whale | devcom Indie Expo | 1 | | McSpace Colosseum
|
116. | "Citiy of Beats" - Torched Hill | NRW Green Virtual Indie Expo | 0 | | City of Beats
|
117. | Let's Play Pre-Release: "The Magnificent Trufflepigs" by Thunkd | devcom NRW Indie Expo | 1 | | The Magnificent Trufflepigs
|
118. | Let's Play Pre-Release "DURU" by Twisted Ramble | devcom Indie Expo 2021 | 3 | | Duru
|
119. | "Drova Forsaken Kin" - Just 2D Interactive | NRW Green Virtual Indie Expo | 0 | | Drova - Forsaken Kin
|
120. | "Game Director Story" - Double Blit Games | NRW Green Virtual Indie Expo | 0 | | Game Director Story
|
121. | UNREAL ENGINE: Pointers (1/2) | devcom Tutorials Ep.6 | 0 | |
|
122. | "The Harvest" - The Breach Studios | NRW Green Virtual Indie Expo | 0 | | The Harvest
|
123. | Unreal Engine for Beginners (3/3) | devcom Tutorials | 0 | |
|
124. | UNREAL ENGINE: Game of Life (2/3) | devcom Tutorials Ep.4 | 0 | |
|
125. | "Siebenstreich" - Golden Orb | NRW Green Virtual Indie Expo | 0 | | Siebenstreich
|
126. | "Gravitational" - Electric Monkeys | NRW Green Virtual Indie Expo | 0 | | Gravitational
|
127. | JESSE SCHELL and MICHA VELICHANSKY on VR and A.I. | The GameDev Show | 0 | | I Expect You To Die
|
128. | "Neurodeck" - TavroxGames | NRW Green Virtual Indie Expo | 0 | | Neurodeck
|
129. | Misha Velichansky: "Making a Cozy Game out of Uncomfortable Parts" | devcom digital | 0 | |
|
130. | "Alpaca Ball: Allstars" - SaltCastle Studio | NRW Green Virtual Indie Expo | 0 | | Alpaca Ball: Allstars
|
131. | Let's Play Pre-Release "Atom RPG: Trudograd" by Atom Team | devcom Indie Expo 2021 | 8 | | Atom RPG: Trudograd
|
132. | GUILLERMO GÓMEZ ZARÁ on the characteristics of the Chilean Games Industry | The GameDev Show | 0 | |
|
133. | Let's Talk About Crysis 2 Remastered with Steffen Halbig & Vladimir Kajalin | GameDev Show | 5 | | Crysis 2
|
134. | Let's Play Pre-Release "Zombie Soup" by Aeon Sparx Interactive | devcom NRW Indie Expo | 0 | | Zombie Soup
|
135. | DOUGLAS OGETO on the characteristics of the Games Industry in Kenia | The GameDev Show | 0 | |
|
136. | SANDRO MANFREDINI on the characteristics of the Brazilian Games Industry | The GameDev Show | 0 | |
|
137. | The Gayming Awards and #RaisetheGame with Robin Gray and Dominic Shaw | The GameDev Show | 0 | |
|
138. | Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital | 0 | | Mi Mi Mi
|
139. | "Terra Alia" - 30 Parallel Games | NRW Green Virtual Indie Expo | 0 | | Terra Alia
|
140. | DON DAGLOW on what makes games meaningful | The GameDev Show | 0 | |
|
141. | EL HIJO - Let's Play with the Developer | Games We Like Vol. 2 | Vertical Slice | 0 | |
|
142. | Player Controlls and Prefabs | Devcom Tutorials with @TheRealHellcat (3/7) | 0 | |
|
143. | "Curved Space" - Only By Midnight | NRW Green Virtual Indie Expo | 0 | | Curved Space
|
144. | NRW Indie Expo - Games Reel | devcom Developers Conference 2021 | 12 | |
|
145. | "Silicon Dreams" - James Patton Games | NRW Green Virtual Indie Expo | 0 | | Silicon Dreams
|
146. | BATTLE BROTHERS - Games we like! Vol.1 | Vertical Slice | 0 | | Battle Brothers
|
147. | Let's Play Pre-Release "Imagine Earth" by SeriousBrothers | devcom Indie Expo 2021 | 2 | | Imagine Earth
|
148. | UNREAL ENGINE: Summary & Questions | devcom Tutorials Ep. 10 | 0 | |
|
149. | "Where is Eleanor Rose?" - Team KDG | NRW Green Virtual Indie Expo | 0 | |
|
150. | How to change your Time Zone in Pine | devcom Developer Conference 2021 | 0 | |
|
151. | UNREAL ENGINE: Good Practices & Tipps | devcom Tutorials Ep. 9 | 0 | |
|
152. | "Forge and Fight!" - Flamebait Games | NRW Green Virtual Indie Expo | 0 | | Forge and Fight!
|
153. | Let's Play Pre-Release "Treasure Tile" by Golem House | devcom NRW Indie Expo | 0 | | Golem
|
154. | Let's Play Pre-Release "Leif's Adventure Netherworld Hero" by OneManOnMars | devcom Indie Expo 2021 | 3 | | Leif's Adventure: Netherworld Hero
|
155. | "Rough Justice '84" - Gamma Minus | NRW Green Virtual Indie Expo | 0 | | Rough Justice: '84
|
156. | Dr. Courtney Cogburn: "Global Anti-Racism in XR" | devcom digital | 0 | |
|
157. | UNREAL ENGINE: Actors and Components in C++ | Devcom Tutorials Ep.2 | 0 | |
|
158. | "Onirike" - DevilishGames | NRW Green Virtual Indie Expo | 0 | | Onirike
|
159. | "Project Xandata" - The Studio of Secret 6 | NRW Green Virtual Indie Expo | 0 | | Project Xandata
|
160. | UNREAL ENGINE: Game Of Life (3/3) | devcom Tutorials Ep.5 | 0 | |
|
161. | Let's Play Pre-Release "Gatewalkers" by A2 Softworks | devcom Indie Expo 2021 | 1 | | Gatewalkers
|
162. | Succesful Games Studio Kickstarter campaigns with Philomena Schwab & Jan Theysen | Vertical Slice | 0 | | SLICE
|
163. | "A Leap Forward" - Georg Luif | NRW Green Virtual Indie Expo | 0 | |
|
164. | "OddBallers" - GameSwing | NRW Green Virtual Indie Expo | 0 | |
|
165. | Unreal Engine for Beginners (2/3) | devcom Tutorials | 0 | |
|
166. | Let's Play Pre-Release "The Gap" by LABEL THIS | devcom Indie Expo | 0 | | The Gap
|
167. | "Kriophobia" - Fira Soft | NRW Green Virtual Indie Expo | 0 | |
|
168. | SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice | 1 | | Super Dungeon Maker
|
169. | Tech Art Career Panel - What is a Technical Artist and How Do I Become One? | 15 | |
|
170. | Introduction to the devcom developer conference & gamescom B2B networking platform | 1 | |
|
171. | UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice | 1 | | Uninvited Guest
|
172. | CRYENGINE Game of the Year Award Ceremony | #VerticalSlice | 1 | | The Alien Cube
|
173. | Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo | 1 | | Trigon: Space Story
|
174. | Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo | 1 | | M.O.O.D.S.
|
175. | Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc2022 | 1 | |
|
176. | Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo | 3 | |
|
177. | Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo | 1 | | Super Catboy
|
178. | ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia | 3 | | Assassin's Creed
|
179. | Leadership and Business Skills for Building a Profitable Indie Studio | 3 | |
|
180. | Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo | 2 | |
|
181. | Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo | 2 | |
|
182. | How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl | 2 | |
|
183. | Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment) | 2 | |
|
184. | Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian | 2 | |
|
185. | Let's Play Pre-Release "You Suck at Parking" by Happy Volcano | devcom NRW Indie Expo | 2 | | You Suck at Parking
|
186. | Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo | 2 | | Stargaze
|
187. | Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo | 2 | | Ultimate ADOM - Caverns of Chaos
|
188. | Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo | 2 | | Model Builder
|
189. | THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice | 2 | | The Alien Cube
|
190. | Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo | 3 | | Harmonia
|
191. | Developers are human too - Tulay McNally at #ddc2023 | 3 | |
|
192. | Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo | 2 | | Lost Twins 2
|
193. | Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform | 3 | |
|
194. | Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc2022 | 10 | | Horizon Forbidden West
|
195. | Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc2022 | 3 | | The Lord of the Rings Online
|
196. | Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo | 4 | | TERRACOTTA
|
197. | Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck | 4 | |
|
198. | The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc2022 | 14 | | Baldur's Gate III
|
199. | ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev | 5 | | Total War Saga: Troy
|
200. | Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc2022 | 10 | | Deathloop
|