101. | DON DAGLOW on what makes games meaningful | The GameDev Show | 0 | |
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102. | "The Barren Kingdoms" - Ghost Assembly | NRW Green Virtual Indie Expo | 0 | |
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103. | Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo | 2 | | The Crackpet Show
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104. | Unreal Engine for Beginners (2/3) | devcom Tutorials | 0 | |
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105. | "Silicon Dreams" - James Patton Games | NRW Green Virtual Indie Expo | 0 | | Silicon Dreams
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106. | The Global Industry Game Awards 2021 | presented by IGDA and devcom | 28 | | Hades
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107. | CARLOS ROCHAS SILVA on the concepts and ideas behind CRIS TALES | The GameDev Show | 0 | | Cris Tales
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108. | Why You Shouldnt Translate Your Game - Kayla Madsen (Transperfect Gaming Solutions) at #ddc2022 | 3 | |
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109. | Let's Play Pre-Release "Deck RX" by Meteorbyte Studios | devcom Indie Expo 2021 | 12 | |
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110. | Wrap Up, Recap and Questions on Unity | devcom Tutorials with @TheRealHellcat (7/7) | 0 | |
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111. | How to change your Time Zone in Pine | devcom Developer Conference 2021 | 0 | |
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112. | Let's Play "Game of Goats" by Bootcamp Bros. | devcom NRW Indie Expo | 0 | |
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113. | DORFROMANTIK - Let's Play with the Developer | Vertical Slice | 0 | | Dorfromantik
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114. | "Deathound" - Trialforge Studios | NRW Green Virtual Indie Expo | 0 | |
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115. | Let's Play Pre-Release "Maniacs" by Achtung Autobahn Studios | devcom Indie Expo | 1 | |
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116. | "Calorie Defenders" - Seedful Games | NRW Green Virtual Indie Expo | 0 | |
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117. | "Rough Justice '84" - Gamma Minus | NRW Green Virtual Indie Expo | 0 | | Rough Justice: '84
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118. | Let's Play Pre-Release "The Great Ocean" by Actrio Studio | devcom NRW Indie Expo | 0 | |
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119. | Let's Play Pre-Release "Kamikaze Veggies" by Red Limb Studio | devcom NRW Indie Expo | 0 | | Kamikaze Veggies
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120. | DON DAGLOW on the challenges of the Games Industry today | The GameDev Show | 0 | |
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121. | JOSEPH OLIN on the the education of young Game Developers in Colombia | The GameDev Show | 0 | |
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122. | Let's Play Pre-Release "Gatewalkers" by A2 Softworks | devcom Indie Expo 2021 | 1 | | Gatewalkers
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123. | HoverGrease - Let's Play with the developers! | Verticals Slice | 0 | | HoverGrease
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124. | "Urskog" - Plantus | NRW Green Virtual Indie Expo | 0 | | Dreams
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125. | DON DAGLOW on how he became a Game Developer by accident | The GameDev Show | 0 | |
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126. | "Tiny Money" - Clay Play Games | NRW Green Virtual Indie Expo | 0 | |
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127. | Leet's Play Pre-Release "Orbital Bullet" by SmokeStab | devcom Indie Expo | 0 | | Orbital Bullet
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128. | King Art Games and their award-winning game IRON HARVEST | Interview with the developers | 0 | | Iron Harvest
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129. | Let's talk funding with today's guest studios Real Human Games and Torpor Games | Vertical Slice | 0 | | Suzerain
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130. | "Bämeräng" - Lululu Entertainment | NRW Green Virtual Indie Expo | 0 | | Bamerang
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131. | PEDRO ZAMBON on the financial situation of the Brazilian Games Industry | The GameDev Show | 0 | |
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132. | Let's Play: CRIS TALES | The GameDev Show | 0 | | Cris Tales
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133. | Getting Started With Unity | Devcom Tutorials with @TheRealHellcat (1/7) | 0 | |
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134. | "Alpaca Ball: Allstars" - SaltCastle Studio | NRW Green Virtual Indie Expo | 0 | | Alpaca Ball: Allstars
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135. | "Way o Rhea" - Anthropic Studios |NRW Green Virtual Indie Expo | 0 | |
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136. | SANDRO MANFREDINI on the characteristics of the Brazilian Games Industry | The GameDev Show | 0 | |
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137. | Don Daglow: "Next Gen Lessons: Learning from Past Console Wars" | devcom digital | 0 | |
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138. | Let's Play: ARIDA - Backland's Awakening | The GameDev Show | 0 | | Arida: Backland's Awakening
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139. | Celia Hodent: "Game UX & Ethics" | devcom digital conference | 0 | |
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140. | Let's Play Pre-Release "Slopecrashers" by byteparrot | devcom Indie Expo | 0 | | Slopecrashers
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141. | Channel Trailer | The GameDev Show | 0 | |
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142. | "Critical Zone" - Korion Interactive | NRW Green Virtual Indie Expo | 0 | | Critical Zone
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143. | SNIPER GHOST WARRIOR CONTRACTS 2 by CI Games | CRYENGINE Game of the Year | #VerticalSlice | 0 | | Sniper Ghost Warrior Contracts 2
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144. | "Hitchhiker" Let's Play with the Developer from Mad About Pandas | Vertical Slice | 3 | | Hitchhiker
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145. | Games Industry Insiders - today with Chris Hewish, President of Xsolla, and we talk about "Developin | 0 | |
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146. | "Tropf" - epicsauerkraut | NRW Green Virtual Indie Expo | 0 | |
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147. | Cooldown & "Despawn" in Unity | Devcom Tutorials with @TheRealHellcat (4/7) | 0 | |
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148. | Global Game Jam ONLINE with Kate Edwards (Exec. Director) | The GameDev Show | 0 | |
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149. | Genvid Technologies: "Designing for Interactive Games" | devcom digital | 0 | |
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150. | "Velvetist" - SiCzech Arts | NRW Green Virtual Indie Expo | 0 | |
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151. | Let's Play Pre-Release "Midautumun" by Team Midautumun | devcom Indie Expo | 0 | | Midautumn
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152. | Let's Play Pre-Release "In da Hoop!" by Realcast | devcom NRW Indie Expo | 0 | | In da Hoop!
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153. | Let's Play Pre-Release: "The Magnificent Trufflepigs" by Thunkd | devcom NRW Indie Expo | 1 | | The Magnificent Trufflepigs
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154. | "A Juggler's Tale" - Let's Play with the Developer from kaleidoscube | Vertical Slice | 2 | | A Juggler's Tale
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155. | KRAKEN ACADEMY!! by Happy Broccoli Games - Let's Play with the Developer | Vertical Slice | 3 | | Kraken Academy!!
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156. | Let's Play Pre-Release "The Fermi Paradox" by Anomaly Games | devcom Indie Expo | 1 | | The Fermi Paradox
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157. | "The Innsmouth Case" Robot Pumpkin Games | NRW Green Virtual Indie Expo | 0 | | The Innsmouth Case
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158. | Aquisition in the games industry with Chris Hewish, President of Xsolla | Industry Insiders | 0 | |
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159. | "Lord Winklebottom Investigates" - Cave Monsters | NRW Green Virtual Indie Expo | 0 | | Lord Winklebottom Investigates
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160. | UNREAL ENGINE: Good Practices & Tipps | devcom Tutorials Ep. 9 | 0 | |
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161. | "HoverGrease" - Altergaze | NRW Green Virtual Indie Expo | 0 | | HoverGrease
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162. | Dr. Courtney Cogburn: "Global Anti-Racism in XR" | devcom digital | 0 | |
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163. | "Knights of Fortune" - Flying Sheep Studios | NRW Green Virtual Indie Expo | 0 | |
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164. | How to set up your Profile in Pine | devcom Developer Conference 2021 | 0 | |
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165. | Facebook metaverse & the recent changes in the Apple App Store guidelines | Industry Insiders | 1 | |
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166. | Unreal Engine for Beginners (1/3) - devcom Tutorials | 0 | |
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167. | "Make Ends Meet" - Zwinzler Games | NRW Green Virtual Indie Expo | 0 | |
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168. | CRYENGINE Game of the Year Award Ceremony | #VerticalSlice | 1 | | The Alien Cube
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169. | Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo | 1 | | Super Catboy
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170. | Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo | 1 | | M.O.O.D.S.
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171. | Introduction to the devcom developer conference & gamescom B2B networking platform | 1 | |
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172. | Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo | 3 | |
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173. | Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc2022 | 1 | |
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174. | SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice | 1 | | Super Dungeon Maker
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175. | Tech Art Career Panel - What is a Technical Artist and How Do I Become One? | 17 | |
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176. | Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo | 1 | | Trigon: Space Story
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177. | UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice | 1 | | Uninvited Guest
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178. | Leadership and Business Skills for Building a Profitable Indie Studio | 3 | |
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179. | ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia | 3 | | Assassin's Creed
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180. | Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo | 2 | | Model Builder
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181. | How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl | 2 | |
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182. | Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo | 2 | | Ultimate ADOM - Caverns of Chaos
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183. | Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment) | 2 | |
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184. | THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice | 2 | | The Alien Cube
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185. | Let's Play Pre-Release "You Suck at Parking" by Happy Volcano | devcom NRW Indie Expo | 2 | | You Suck at Parking
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186. | Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo | 2 | |
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187. | Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian | 2 | |
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188. | Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo | 2 | |
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189. | Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo | 2 | | Stargaze
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190. | Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc2022 | 3 | | The Lord of the Rings Online
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191. | Developers are human too - Tulay McNally at #ddc2023 | 3 | |
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192. | Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo | 2 | | Lost Twins 2
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193. | Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo | 3 | | Harmonia
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194. | Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc2022 | 10 | | Horizon Forbidden West
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195. | Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform | 3 | |
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196. | Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo | 4 | | TERRACOTTA
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197. | The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc2022 | 14 | | Baldur's Gate III
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198. | Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck | 4 | |
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199. | Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc2022 | 12 | | Deathloop
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200. | Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc2021 | 5 | |
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