Chrono Trigger Enhansa #27 - Mountain of Woe

Chrono Trigger Enhansa #27 - Mountain of Woe

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Chrono Trigger
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Duration: 36:06
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Chrono Trigger: Enhansa Edition is a hack by inuksuk that rebalances things such as characters, equipment, techs, and so on to provide a harder challenge overall.

To get the patch, you'll need to join the NGPlus discord. A link to join it is located here:

http://l.kaffemyers.com/ngpluschat

From there, locate the Enhansa Edition channel under the mods tab where you can download the patch from the pinned messages.

Version being played: 0.4.4

Got a mountain to climb today so let's get to it.

The first new enemy is an interesting one, the Rubble. Only shows up solo in this dungeon, but always goes first and opens by sealing the use of everyone's techs & items. Tons of evasion and can run after some time, but forks over 100 tech points and a decent chunk of exp per kill. A few of them even respawn in this dungeon if you exit it, meaning if you want to do some mass tech learning, now's a good time to do so.


Besides that, there's two enemies you need to be careful around, Gargoyles & Man Eaters. The latter doesn't show up until the second half of the dungeon, but they counter everything with Blizzard, an attack that inflicts chaos. They also retain the AoE heal their younger brethren have.


Gargoyles? Their counter can inflict stop, but the real danger stems from the fact they will always open with an hp to 1 move. Couple that with them being extremely fast and you could be looking at some deaths if you're not paying attention. That's why Ayla's running alongside Crono in damn near every fight Gargoyles appear in. Falcon Hit with enough power one hit kills Gargoyles and, more often than not, can be aimed to knock out 2+ Gargoyles due to how they arrange themselves before the battle begins.


Pretty dang linear dungeon overall with only a few detours so I'll just list the good treasure from chests here...


Reason Cap (Helmet that blocks chaos. Perfect for those Man Eaters!)
Life Helm (Helmet that blocks sleep)
Dark Helm (Reduces shadow damage taken by 50%)
Soda Tab (Same screen as the Dark Helm. Look for it shortly before climbing the chain)



When you hit the second save point, you're going to want to put your Black & Red Mails to good use. That Dark Helm helps too.


Once you climb the chain in the foggy area, you'll find Melchior all sealed up in ice...only for him to disappear so the next boss for X to mess up introduces himself, a giant beast known as Giga Gaia.


Giga Gaia's a very frontloaded boss, the likes of which show itself when it launches two AoE elemental attacks back to back. One's the fire aligned Double Handblaster, the other being the shadow aligned Dark Plasma. Without mitigation via elemental mails, anyone with low magic defense could easily go from 500-600 hp to dead just from those two attacks.


The problem? Giga Gaia needs both of its hands alive to perform the nukes. The left hand is more offense focused with a weak physical that inflicts slow and a move that halves the current hp of a target. The right hand? More defense focused with healing the main body for 750 each time it acts.


If you're going to drop an arm, make it that healing one. Be aware that both hands have counters too. The left hand just does an X-Strike type move that barely hits harder than its regular attack, but the right hand's does inflict chaos.


For me though, there's only one thing I need after the initial attack salvo...Robo's Uzzi Punch which he learned from wiping out a couple Rubbles on the way up. Pretty mp intensive at 12 a pop, but Robo can do 1300+ damage a use with it, an amount that only can be matched or exceeded with double/triple techs or Crono's Confuse tech. One Uzzi Punch instantly can knock out the healing arm.


With only one arm around, there's a new AoE thrown into the mix, the fire aligned Gaia Magnade. Doesn't hit as hard as the initial nukes though. Even Robo can tank it well...and his magic defense is laughably bad at this point. It will revive the healing arm a few times, but Robo can just keep knocking it down with Uzzi Punch while Crono and whomever else keep pelting away at the main body until it folds (which can be poisoned as Ayla's Cat Attack shows, kinda funny).


More next time!







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