Developing Enhance: Bringing cognitive training to VR || João Eiras Antunes || Virtuleap

Subscribers:
3,300
Published on ● Video Link: https://www.youtube.com/watch?v=8xqxbxq2qdA



Duration: 45:43
80 views
1


Enhance aims to offer a daily cognitive workout of short, intense and fun games designed to help test and train one's cognitive skills. On this talk , I will talk about Enhance's development pipeline and how we are bringing cognitive assessment to VR, from the neuroscience research to end product. I will start by presenting what Enhance is and aims for, and then delve on the specifics of our development practices and main considerations.

Talk recorded at Game Industry Conference 2020

#GameIndustryConference #GIC20

Follow GIC on Facebook: https://www.facebook.com/gic
Follow GIC on Twitter: https://twitter.com/gdcon
Our website: https://gic.gd/




Other Videos By Game Industry Conference


2021-11-18#BestTalkAward Growth Pains - How to scale up in gamedev || Łukasz Hacura || Anshar Studios
2021-08-16How to spark creativity || Danar Worya
2021-08-04How to pitch so that they believe you || Łukasz Hacura || Anshar Studios
2021-07-30Determinism in game programming || Konrad Klocek || Gamesture
2021-07-27Iterative map design for a new genre of Multiplayer FPS || Martin Vierne || Redhill Games
2021-07-21Music of Last Oasis - creating an adaptive soundtrack in MMO || Michal Korniewicz Donkey Crew
2021-07-15Using VR to make art in non VR games || Marcin Sordyl || Punk Notion
2021-07-09Multiplayer Programming in Unreal Engine || Viktor Ketipov || Kipi Interactive
2021-06-28Regional Distribution Deals A Rescue for Game Developers || Marcin Makaj The Moonwalls
2021-06-24Astrologers proclaim the week of taxes. Problems doubled! | Anna Vvedenskaya University of Amsterdam
2021-06-08Developing Enhance: Bringing cognitive training to VR || João Eiras Antunes || Virtuleap
2021-06-01Put that planet to the left! Case Stargaze - UX design in VR || Igor Hardy || Played with Fire
2021-05-27Those Bl**dy Games Destroyed Education... || Mikołaj Sobociński ||
2021-05-22I made 170 bird animations || Diana Lisiecka || Monster Couch
2021-05-17Procedural dungeon generation and more | Maciej Nabiałczyk OnionMilk, Garlic Jam SA
2021-05-14Technical Artist - special task force in small art team || Tomasz Słoma Ten Square Games
2021-05-11QA needs pro players - A look at testing fighting games || Jakub Dudkowski QLOC S.A.
2021-05-05Affordable Motion Capture for Games and Virtual Production || Rahul Nath DigiPen Singapore
2021-05-04How to Quickly Generate Colour Variants for Character Design || Sycra Yasin
2021-04-30Why you can (and really should) negotiate your contracts. | Jan Wosiura Pniewski Zeuschner Legal
2021-04-15"Your music is too depressive" - how music in Arboria changed | Draco Nared Greg Wal



Tags:
game design
GIC
Game Industry Conference