[DMC 5] Doubling Nero's Color Up shots
[EDIT] Any mention of charged shot below refers to Color Up, and not the skill Charge Shot that Nero gets at the end of the story.
We can double Nero's charged shot count by jump cancelling a charged shot after it's released, right before the game registers that it has been released... or sth to that extend.
It could be my timing, but I felt that there's some mechanics in the game that prevent us from duplicating a charged shot infinitely, but just once extra per shot.
Also also it's only been 1 day and I haven't gotten all the skills for Nero, and this is only Color Up (not Charge Shot) lvl 1. So maybe there's more to be discovered about this.
Since Color Up is rechargeable, this tech is really not that useful. Unless someone is doing any combo that requires more than 3 charged shot in quick succession.
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