[MHW] Day 3 with Iceborne beta

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Published on ● Video Link: https://www.youtube.com/watch?v=BbL0Ki98BUQ



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I made some semblance of progress by weakening Velkh enough till it sleeps before getting timed out for the ordeal. Should've uploaded this sooner, but I just can't find a reason to care about this game anymore.

There is a difference, methinks, between challenging and unforgiving. This for me is bordering on unforgiving, and I no longer have tolerance for it. In short, this beta is not changing my opinion that the higher difficulty is designed with no concern with the limitations of the game mechanics in mind.

But who am I to have these kinda thoughts anyway?

The non stop long range high knockback almost instant AOE spam like it's free doesn't help. The unblockable ice puddle breath doesn't help. Velkhana phasing through its own ice walls instead of destroying them doesn't help. Iceblight all day everyday doesn't help. The 15 min time limit doesn't help. Clutch claw being clunky to use doesn't help. Not having the equipment to make a decent set for any weapon doesn't help. The vanilla PS4 loading time doesn't help. The handler won't stop yapping doesn't help. Needing to readjust every options every time I boot the beta up doesn't help.

This feels like someone taking the game design mentality that "players play game to lose instead of to win" a little to literally.

Some, if not most, if not all, may not see this as big a point of contention as I do, does not mean I don't see it as big a point of contention as I do.

Happy hunting.







Tags:
mhw
monster hunter world
iceborne
beta
ps4
seventhDec
velkhana
master rank
fail
montage



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