FF4 DS MBO - Part IX: Barbariccia

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MBO = Mandatory Battles Only
MBO implies that the game is completed with as few battles finished as possible. There are no restrictions as to how the experience from mandatory battles is distributed and divided between party members. The challenge is played from a new game, not a new game plus.

Third elemental lord we face in this challenge and the last boss in this dungeon. Barbariccia isn't hard when you're acting in an organised matter, which is the aim of every RPG challenge.

Tellah leaves the party, and we get a replacement in Rosa and Kain, both of whom are valuable to the party in this battle.

Barbariccia should slowed as soon as possible and Shell should be applied to the party. We may not remain on our feet when the boss decides to counter one of the physical attacks with Lightning, and Shell really helps.

Yang and Cid leave the party quite soon and Kain gets his level recalculated when he rejoins, so we want to drop all the experience from this fight on Rosa and Cecil. If you remember that this boss switches phase, one of which is immune to damage and has a nasty counter, you'll know they won't exactly be able to take the boss on just on their own.

That's where the men in the front row come in to use (except Cid, I honestly couldn't find a way to make him useful here). Yang should focus when the boss is surrounded by the wind and attack when she's not protected. Kain should jump to get her out of the tornado form as soon as she switches to it, defend when there isn't such a necessity. Cid should just defend but he might as well die, no point in keeping him alive when all he does is just reduce the party's MT white magic efficiency.

Our goal is to poison the boss ASAP, so Yang should get as many hits in as he can before we see the tornado form again. During this phase, Barbariccia counters with Lightning and we want to Doublecast white magic with Rosa before Yang is to act again. Two Lightnings in a row are lethal.

The boss has 12K HP. Hopefully she's poisoned by the time she has 1-2K HP, because that's the time we want everybody in the front row dead. Only Rosa and Cecil need healing at this stage, everybody else should die to Lightning counters.

In this recording, Barbariccia dies of poison almost exactly following the death of the front row people, and Cecil and Rosa gain some levels.







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final
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archfiend
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barbariccia



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