Final Fantasy 7 New Threat 2.0 (Type B mode) Aerith Solo Run -031-: Carry Armor
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FF7 was made by Squaresoft/Square Enix.
Carry Armor is a bit tricky to deal with. In order to damage to body , we need to destroy both arms. However, we can get around that by using Comet; pretty much like we did against Jenova-DEATH. We also can't manually target the arms and damage them too much because then we'll see Arm Grab, which is, in this case, an instant game over. We don't want to see that, so I go straight for the main part with Comet, fueled by both MP Turbo and as much Magic Power as I could get on Aerith.
A handful of Comets will destroy Carry Armor in a matter of turns, but this guy hurts; in fact, he can potentially straight up just kill Aerith from full HP to 0 in a single rotation where both arms attack and the main part attacks without Barrier up. So it's imperative that we keep Barrier and MBarrier active as long as we can through the use of Planet Protector.
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