Let's Play: Make A Good Megaman Level 3 - Part 18
After what seems like a near century wait (it was really only about 5 years), the newest Make A Good Mega Man Level (MAGMML for short) has been released! I've decided to get on this as soon as possible before I start getting spoiled on the entries. I'll be playing through the levels and reading the reviews along the way and giving some thoughts on each of the levels in the description. Feel free to follow along...
Not much left in tier 6... just one level and a level I forgot, plus the boss. A giant Mythbusters reference that I'm sure went completely over my head cause I don't watch the show. Go me. We stop at a specific level in Tier 7 because we are warned of its length. As we will soon learn, this was a wise decision.
Y.M.C.A - I don't know what I was expecting with a level name like that, but a sprawling Metroidesque level was not it. It goes on for a while with out much direction. Maybe if it had the song playing...
mechanical factory [sic] - Meh, I completely missed this level when I first went through Tier 6 and completely forgot about it once it was over.
Wily's Well-fortified Room - Oof, another level that tries to be humorous and just misses the mark (to be nice about it). This one annoyed me not cause of the level itself (which is largely forgettable), but because of the awful use of text boxes. The only time you want to use two people talking in one text box is because you are purposely making it difficult and confusing to read. Here, it's awful. Any impact the jokes or story may have had goes out the window.
#megaman #magmml #smallyoutuber #smallstreamer
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