Let's Play: The Plutonia Experiment - Map02 - Well of Souls
A playthrough of "Well of Souls" (Map02) of Final Doom: The Plutonia Experiment for PC, played through GLBoom-plus. 100% kills, 0% secrets (Max-Kill). This map has no secrets.
Very visually pleasing map with a few tricks and traps inside. Crushing ceilings, walls and doors full of Lost Souls that you don't have to open, but if you're unfamiliar with the map you likely will. Then the invisible bridge. Neat stuff.
The lack of a secret isn't a big deal, considering this map is fun from start to finish. Ammo balance is amazing here, and it IS quite possible to run out of ammo if you miss to much. Ending is tough due to how it's designed. Two ledges with the invisible bridge between them, and Revenants opposite of you with Cacodemons coming from the wings. You also can't retreat. They like blocking you in to face your nightmares!
Another 'Plutonia Standard' here, not much deviation from the style, but it's definitely harder than the previous map.
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