Let's Play: The Plutonia Experiment - Map05 - Ghost Town
A playthrough of "Ghost Town" (Map05) of Final Doom: The Plutonia Experiment for PC, played through GLBoom-plus. 100% kills, 100% secrets (Max-Kill).
Oddly enough, this is somewhat easier than the last one. We get the first Spider Mastermind, and she's... kinda easy to kill. Seriously. Maybe for the best though since it's only going to get harder. The dangers with this one come almost exclusively from Chaingunners.
How? Well, the area with the Mastermind has Chaingunners up on little platforms. But wait, more Chaingunners behind those Chaingunners! On top of the main part of the level having them in spades on the exterior ledges you walk on. Even at the end they are ready to trap you from behind and above, accompanied by Arch-Viles to use as a distraction.
Ghost Town? That's what this place is once you kill everything. Taking out the Chaingunners as fast as possible in this map makes it SO much easier it's not even funny. If you don't, you'll be feeling it for the entire map...
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