Marvel Ultimate Alliance Part 14 - Let's Save Heimdall
The team enter Odin's Courtyard, where they are attacked by the returning Clay Guardians. They fight their way to the Grand Hall, where they are again attaked by more enemies. They come to a room where they need to push blocks onto pressure pads with the matching symbols, easy enough to figure out. Than 3 super solders steal pieces of a emblem, knock them out and return the pieces. They find Heimdall frozen in ice, but in order to save him they must defeat the team of Rhyno and Shocker. After doing so they unfreeze Heimdall who asks them to return his horn. The team return Heimdall's horn, and are transported back to Baldor who is half free. The team must now enter the left side of Odin's Courtyard and search for Tyr. They continue to battle and eventually make their way to the Great Forge, this must be where Tyr is being held.
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